Heliokopis, neutral male gnomish Wizard ----------- |...../...| +.....f...| |.....r@..| |.....?r..| |.......... ..........| |.........| ----------- [Heliokopi the Evoker] St8 Dx14 Co14 In18 Wi8 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 61% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 95% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13524 Monster spawn increase reached its maximum at turn 51344 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1028454 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: giant humanoid (freq bonus 4) The monster species that spawned more often: ultimate twen (freq bonus 12) The monster species that spawned more often: green jelly (freq bonus 7) The monster species that spawned more often: blister mushroom (freq bonus 6) The monster species that spawned more often: silver weasel (freq bonus 10) The monster species that spawned more often: overlord (freq bonus 36) The monster species that spawned more often: sludge mold (freq bonus 9) The monster species that spawned more often: Greater Solar (freq bonus 14) The monster species that spawned more often: steam automaton (freq bonus 12) The monster species that spawned more often: special patch (freq bonus 6) The monster species that spawned more often: dead pharao (freq bonus 6) The monster species that spawned more often: minuscule mimic (freq bonus 27) The monster species that spawned more often: five-tentacle hententmon (freq bonus 8) The monster species that spawned more often: rafflesia (freq bonus 18) The monster species that spawned more often: brown warp fungus (freq bonus 12) The monster species that spawned more often: vitality trove (freq bonus 14) The monster species that spawned more often: healing mold (freq bonus 18) The monster species that spawned more often: slimy growth (freq bonus 7) The monster species that spawned more often: adult cyan dragon (freq bonus 12) The monster species that spawned more often: Teresa (freq bonus 16) The monster species that spawned more often: chuunin (freq bonus 18) The monster species that never randomly spawned: mugger The monster species that never randomly spawned: Baphomet The monster species that never randomly spawned: slimebesu lord The monster species that never randomly spawned: disgusting force fungus The monster species that never randomly spawned: werecow The monster species that never randomly spawned: poison paraelemental The monster species that never randomly spawned: snakeman hunter The monster species that never randomly spawned: tree warp fungus The monster species that never randomly spawned: camper asshole The monster species that never randomly spawned: gravity vortex The monster class that more likely to generate with musable stuff: lizard The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 75) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 9) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 65) The RNG hath decreed that this item was always generated cursed: helm of starvation (guzzle helmet) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 1) Next attribute increase check would have come at turn 220 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (280) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...