Heliokopis, neutral male gnomish Wizard ------ |....| |.f@.| |....| ---.-- [Heliokopi the Evoker] St7 Dx9 Co12 In13 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 68% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50505 Monster spawn increase reached its maximum at turn 112833 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1199898 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: clock forest archer (freq bonus 3) The monster species that spawned more often: hippogryph (freq bonus 6) The monster species that spawned more often: gray patch (freq bonus 3) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 2) The monster species that spawned more often: light green sentai (freq bonus 6) The monster species that spawned more often: ancient of death (freq bonus 8) The monster species that spawned more often: drow sniper (freq bonus 8) The monster species that spawned more often: Jil (freq bonus 3) The monster species that spawned more often: movanic deva (freq bonus 32) The monster species that spawned more often: blue centipede (freq bonus 6) The monster species that spawned more often: Sheorogath (freq bonus 10) The monster species that spawned more often: black slime (freq bonus 4) The monster species that spawned more often: wind force patch (freq bonus 9) The monster species that spawned more often: porcupine (freq bonus 9) The monster species that spawned more often: bar-lgura (freq bonus 6) The monster species that spawned more often: thorn mold (freq bonus 8) The monster species that spawned more often: sexy girl (freq bonus 3) The monster species that spawned more often: salamander (freq bonus 5) The monster species that spawned more often: glaceon (freq bonus 8) The monster species that spawned more often: meduquasit (freq bonus 20) The monster species that never randomly spawned: scarlet stalk The monster species that never randomly spawned: super saiyan The monster species that never randomly spawned: elder fire elemental The monster species that never randomly spawned: sexy lady The monster species that never randomly spawned: invulnerable golem The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: greater mimic The monster species that never randomly spawned: ruby growth The monster species that never randomly spawned: blackhorn The monster species that never randomly spawned: undead devilfish The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 16) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 6) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 18) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 393) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 3) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 45) Next attribute increase check would have come at turn 223 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (265) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...