Heliokopis, neutral male gnomish Wizard -.-.- |f... |.@.| |...+ ----- [Heliokopi the Evoker] St9 Dx18 Co9 In22 Wi11 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14344 Monster spawn increase reached its maximum at turn 29430 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 153764 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: winged gargoyle (freq bonus 6) The monster species that spawned more often: stalking lichen (freq bonus 3) The monster species that spawned more often: Ý?‡+8‡;¥™q (freq bonus 4) The monster species that spawned more often: dull growth (freq bonus 4) The monster species that spawned more often: brown thunderlord (freq bonus 6) The monster species that spawned more often: enclave soldier (freq bonus 3) The monster species that spawned more often: arctis inhabitant (freq bonus 8) The monster species that spawned more often: fighter (freq bonus 7) The monster species that spawned more often: frybone (freq bonus 6) The monster species that spawned more often: bronze gargoyle (freq bonus 6) The monster species that spawned more often: titanothere (freq bonus 3) The monster species that spawned more often: mummified guard (freq bonus 10) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 12) The monster species that spawned more often: blue-red mold (freq bonus 3) The monster species that spawned more often: big weapon trove (freq bonus 2) The monster species that spawned more often: animated synthetic sandal (freq bonus 4) The monster species that spawned more often: invader (freq bonus 8) The monster species that spawned more often: toxic colony (freq bonus 6) The monster species that spawned more often: legion devil general (freq bonus 2) The monster species that spawned more often: really dangerous force fungus (freq bonus 18) The monster species that never randomly spawned: admonisher The monster species that never randomly spawned: undead scientist The monster species that never randomly spawned: floodwave The monster species that never randomly spawned: hidden patch The monster species that never randomly spawned: freemason provincial grand master The monster species that never randomly spawned: Wurie The monster species that never randomly spawned: Jeanetta's little-girl boot The monster species that never randomly spawned: white whale The monster species that never randomly spawned: cursed spirit The monster species that never randomly spawned: riverside naga hatchling The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 3) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 345) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 8) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 3) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 8) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 65) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 57) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 75) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 39) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 2) Next attribute increase check would have come at turn 393 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...