Heliokopis, neutral male gnomish Wizard ----------- |....f@...+ |#........| # ###.###| ## [Heliokopi the Evoker] St9 Dx10 Co11 In15 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 85% chance Ring drop chance was reduced to 67% Wand drop chance was reduced to 35% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57516 Monster spawn increase reached its maximum at turn 145028 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1289715 The monster class that cannot be genocided was leprechaun Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: rot jelly (freq bonus 12) The monster species that spawned more often: dimensional access automaton (freq bonus 14) The monster species that spawned more often: ill growth (freq bonus 7) The monster species that spawned more often: harrowbark fiend (freq bonus 8) The monster species that spawned more often: Amelje (freq bonus 5) The monster species that spawned more often: huge panther (freq bonus 12) The monster species that spawned more often: pisaca lord (freq bonus 20) The monster species that spawned more often: luck flayer (freq bonus 12) The monster species that spawned more often: reddish mushroom (freq bonus 24) The monster species that spawned more often: six of hearts (freq bonus 6) The monster species that spawned more often: hungry warp fungus (freq bonus 12) The monster species that spawned more often: yakuza (freq bonus 12) The monster species that spawned more often: standard elf (freq bonus 15) The monster species that spawned more often: super goblin (freq bonus 28) The monster species that spawned more often: Minamoto Yoshitsune (freq bonus 14) The monster species that spawned more often: six of spades (freq bonus 7) The monster species that spawned more often: glowing draconian (freq bonus 9) The monster species that spawned more often: cockatoo (freq bonus 10) The monster species that spawned more often: desert force patch (freq bonus 20) The monster species that spawned more often: ganymede rock lobster (freq bonus 6) The monster species that never randomly spawned: walking cadaver The monster species that never randomly spawned: spirit drinker The monster species that never randomly spawned: force lurker above The monster species that never randomly spawned: greater air elemental The monster species that never randomly spawned: healing army The monster species that never randomly spawned: striped rat snake The monster species that never randomly spawned: sandestin The monster species that never randomly spawned: dense ice vortex The monster species that never randomly spawned: lava lord The monster species that never randomly spawned: adventurer force fungus The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 2) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 30) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 6) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 11) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 79) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 8) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 3) Next attribute increase check would have come at turn 2584 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (78) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...