Heliokopis, neutral male gnomish Wizard ------- |...@.. |$....| |...... |.....| -----.- [Heliokopi the Evoker] St10 Dx11 Co17 In15 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 130 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 92% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14608 Monster spawn increase reached its maximum at turn 48365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 248118 The monster class that cannot be genocided was lizard The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: netherworld troll (freq bonus 8) The monster species that spawned more often: code editor (freq bonus 9) The monster species that spawned more often: flying moyatto ball (freq bonus 28) The monster species that spawned more often: martian walker (freq bonus 16) The monster species that spawned more often: ice spawn (freq bonus 6) The monster species that spawned more often: squirtle (freq bonus 5) The monster species that spawned more often: sepia warp patch (freq bonus 4) The monster species that spawned more often: smirking sneak thief (freq bonus 8) The monster species that spawned more often: mesa flier (freq bonus 7) The monster species that spawned more often: mini chickatrice (freq bonus 9) The monster species that spawned more often: real magma hound (freq bonus 5) The monster species that spawned more often: swamp ogre (freq bonus 12) The monster species that spawned more often: lava wall (freq bonus 6) The monster species that spawned more often: gem trove (freq bonus 36) The monster species that spawned more often: nine-headed hydra (freq bonus 5) The monster species that spawned more often: cyan stalk (freq bonus 5) The monster species that spawned more often: trip leprechaun (freq bonus 16) The monster species that spawned more often: politician (freq bonus 12) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 8) The monster species that spawned more often: flame giant (freq bonus 12) The monster species that never randomly spawned: weird fume The monster species that never randomly spawned: crystal force fungus The monster species that never randomly spawned: mini robo-ky The monster species that never randomly spawned: gila monster The monster species that never randomly spawned: sepia mold The monster species that never randomly spawned: antimagic force fungus The monster species that never randomly spawned: clear centipede The monster species that never randomly spawned: giant serpent The monster species that never randomly spawned: silver naga hatchling The monster species that never randomly spawned: hardload turret The monster class that more likely to generate with musable stuff: turret The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 192) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 38) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 68) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 4) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 44) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 7) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 7) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 5) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 4) The RNG hath decreed that this item class was generated more often: Venoms (freq bonus 81) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 2) Next attribute increase check would have come at turn 852 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...