Heliokopis, neutral male gnomish Wizard ------- ..l...| |....f| |...$@| |..$$.| ------- [Heliokopi the Evoker] St10 Dx12 Co12 In11 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of blank paper {1} j - an uncursed scroll of enchant armor {1} k - an uncursed scroll of tele level {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (1:4) {1} m - a blessed spellbook of resist poison (0:4) {1} n - a blessed spellbook of detect monsters (2:4) {1} o - a blessed spellbook of confuse monster (0:1) {1} Potions f - a blessed potion of gain energy {1} g - an uncursed potion of polymorph {1} h - a blessed potion of confusion {1} Rings d - an uncursed ring of free action {1} e - an uncursed ring of levitation {1} Wands c - an uncursed wand of acid (0:7) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 73% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 10% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33898 Monster spawn increase reached its maximum at turn 59409 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 486918 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: gremlin (freq bonus 12) The monster species that spawned more often: scaly horror (freq bonus 5) The monster species that spawned more often: fanatic triad slave (freq bonus 10) The monster species that spawned more often: psychic warp fungus (freq bonus 10) The monster species that spawned more often: spectral killer (freq bonus 6) The monster species that spawned more often: Melanie's hugging boot (freq bonus 5) The monster species that spawned more often: novel growth (freq bonus 12) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 12) The monster species that spawned more often: poison virus (freq bonus 10) The monster species that spawned more often: grandmaster colony lichen (freq bonus 12) The monster species that spawned more often: naga firespitter (freq bonus 10) The monster species that spawned more often: petro spore (freq bonus 6) The monster species that spawned more often: orc king (freq bonus 5) The monster species that spawned more often: shimmering patch (freq bonus 8) The monster species that spawned more often: brown spore (freq bonus 5) The monster species that spawned more often: blue-red mold (freq bonus 12) The monster species that spawned more often: rainbow unicorn (freq bonus 14) The monster species that spawned more often: Mister Internet (freq bonus 12) The monster species that spawned more often: yasd horror (freq bonus 7) The monster species that spawned more often: moldy spore (freq bonus 32) The monster species that never randomly spawned: wally with the brolly The monster species that never randomly spawned: Noemi The monster species that never randomly spawned: light gold The monster species that never randomly spawned: baby gryphon The monster species that never randomly spawned: lava mold The monster species that never randomly spawned: the ghosts The monster species that never randomly spawned: sky dragon The monster species that never randomly spawned: insectoatl The monster species that never randomly spawned: hellfire colossus The monster species that never randomly spawned: migmatite horror The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: boots of freedom (fleecy boots) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 57) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 18) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 8) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 13) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 61) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 9) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 12) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 13) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 23) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 2) Next attribute increase check would have come at turn 399 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (126) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...