Heliokopis, neutral male gnomish Wizard f[| .@| --- [Heliokopi the Evoker] St10 Dx11 Co17 In12 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 10 gold pieces {0}. The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of remove curse {1} j - an uncursed scroll of fire {1} k - 5 uncursed scrolls of mana {5} q - 5 uncursed scrolls of healing {5} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:2) {1} m - a blessed spellbook of resist sleep (0:3) {1} n - a blessed spellbook of wizard lock (0:3) {1} o - a blessed spellbook of endure heat (0:4) {1} Potions f - an uncursed potion of speed {1} g - an uncursed potion of monster detection {1} h - a blessed potion of levitation {1} Rings d - an uncursed ring of teleport control {1} e - an uncursed ring of sleeping {1} Wands c - an uncursed wand of polymorph (0:1) {1} Tools p - an uncursed blindfold {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47957 Monster spawn increase reached its maximum at turn 96957 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 251748 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: clay fungus (freq bonus 3) The monster species that spawned more often: deathly visage (freq bonus 24) The monster species that spawned more often: ice mimic (freq bonus 18) The monster species that spawned more often: multi-hued fungus (freq bonus 6) The monster species that spawned more often: insurmountable mushroom (freq bonus 3) The monster species that spawned more often: very old black dragon (freq bonus 4) The monster species that spawned more often: killer mimic (freq bonus 2) The monster species that spawned more often: Sing (freq bonus 8) The monster species that spawned more often: Rough Teresa (freq bonus 2) The monster species that spawned more often: trap force fungus (freq bonus 4) The monster species that spawned more often: undead mushroom (freq bonus 10) The monster species that spawned more often: Nyarlathotep, the Crawling Chaos (freq bonus 10) The monster species that spawned more often: volt patch (freq bonus 5) The monster species that spawned more often: theme lion (freq bonus 5) The monster species that spawned more often: Cluser (freq bonus 7) The monster species that spawned more often: phaser warp fungus (freq bonus 6) The monster species that spawned more often: phasing hobbit wizard (freq bonus 6) The monster species that spawned more often: sludge mushroom (freq bonus 3) The monster species that spawned more often: guardian nymph (freq bonus 6) The monster species that spawned more often: grape jelly (freq bonus 2) The monster species that never randomly spawned: quantum warp patch The monster species that never randomly spawned: evasive hill orc The monster species that never randomly spawned: polar beast The monster species that never randomly spawned: big dog The monster species that never randomly spawned: Jeanetta's little-girl boot The monster species that never randomly spawned: rabid rabbit The monster species that never randomly spawned: Lemmy The monster species that never randomly spawned: bilge rat The monster species that never randomly spawned: cerulean warp patch The monster species that never randomly spawned: siena spore The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 13) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 13) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 19) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 10) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 35) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 6) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 4) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 3) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 29) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 2) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 11) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 82) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 1) Next attribute increase check would have come at turn 529 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (279) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...