Heliokopis, neutral male gnomish Wizard ------ |....| |....| |....| f..$.| |@...| .....| ------ [Heliokopi the Evoker] St13 Dx8 Co17 In18 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25426 Monster spawn increase reached its maximum at turn 55414 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 586635 The monster class that cannot be genocided was leprechaun Today, this monster class was always generated invisible: wraith The monster class that was spawned more often: worm (freq bonus 6) The monster species that spawned more often: Suou Ginta (freq bonus 36) The monster species that spawned more often: animated marble statue (freq bonus 14) The monster species that spawned more often: skeleton serpent (freq bonus 16) The monster species that spawned more often: random black mage (freq bonus 13) The monster species that spawned more often: squeaking lich (freq bonus 11) The monster species that spawned more often: bat swarm (freq bonus 10) The monster species that spawned more often: forest goblin (freq bonus 16) The monster species that spawned more often: energy stalk (freq bonus 20) The monster species that spawned more often: scroll permamimic (freq bonus 10) The monster species that spawned more often: fiendish goblin (freq bonus 9) The monster species that spawned more often: porter Mordor orc (freq bonus 14) The monster species that spawned more often: giant yellow ant (freq bonus 8) The monster species that spawned more often: Pondrewanon (freq bonus 32) The monster species that spawned more often: freemason prior (freq bonus 20) The monster species that spawned more often: rainbow dragon (freq bonus 10) The monster species that spawned more often: Boris (freq bonus 10) The monster species that spawned more often: bad hunter (freq bonus 18) The monster species that spawned more often: roast pig (freq bonus 18) The monster species that spawned more often: titanothere (freq bonus 8) The monster species that spawned more often: dark thief (freq bonus 11) The monster species that never randomly spawned: mirror mushroom The monster species that never randomly spawned: elf battlemaster The monster species that never randomly spawned: muk The monster species that never randomly spawned: ghoul The monster species that never randomly spawned: spectre fiend The monster species that never randomly spawned: sliming trove The monster species that never randomly spawned: angst The monster species that never randomly spawned: purple naga hatchling The monster species that never randomly spawned: Gas Kop The monster species that never randomly spawned: petty giant error The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 27) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 8) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 7) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 7) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 11) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 9) Next attribute increase check would have come at turn 792 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (555) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...