Heliokopis, neutral male gnomish Wizard ------------- |...f.......| |.`.@..%....| |...........| |.......:...| ---------.--- [Heliokopi the Evoker] St5 Dx9 Co12 In18 Wi11 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 165 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 72% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10561 Monster spawn increase reached its maximum at turn 34046 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1907523 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: sloppy force fungus (freq bonus 12) The monster species that spawned more often: roc (freq bonus 4) The monster species that spawned more often: Sally (freq bonus 6) The monster species that spawned more often: pure white unicorn (freq bonus 5) The monster species that spawned more often: malfunctioning babelfish (freq bonus 3) The monster species that spawned more often: venom grue (freq bonus 2) The monster species that spawned more often: Larissa's girl boot (freq bonus 4) The monster species that spawned more often: onanocter 4d (freq bonus 12) The monster species that spawned more often: chaos hulk (freq bonus 3) The monster species that spawned more often: sticky force fungus (freq bonus 6) The monster species that spawned more often: slouch (freq bonus 10) The monster species that spawned more often: master yeek (freq bonus 12) The monster species that spawned more often: petty greener springy (freq bonus 6) The monster species that spawned more often: kestrel (freq bonus 3) The monster species that spawned more often: poison eye (freq bonus 6) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 8) The monster species that spawned more often: bouncer rubber (freq bonus 4) The monster species that spawned more often: stealer mimic (freq bonus 6) The monster species that spawned more often: Aurora Kop (freq bonus 4) The monster species that spawned more often: long worm (freq bonus 10) The monster species that never randomly spawned: blood boss The monster species that never randomly spawned: sandestin The monster species that never randomly spawned: squeaking girl The monster species that never randomly spawned: albino force patch The monster species that never randomly spawned: frenzytaur The monster species that never randomly spawned: undead stargazer The monster species that never randomly spawned: pink jelly The monster species that never randomly spawned: hunger hulk The monster species that never randomly spawned: weretiger The monster species that never randomly spawned: vampire elf The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: nonsacred stone (gray) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 20) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 7) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 34) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 3) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 9) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 5) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 80) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 70) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 2) Next attribute increase check would have come at turn 174 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...