Heliokopis, neutral male gnomish Wizard --------+- |......f.| -.....x@.. -- - --x-- [Heliokopi the Evoker] St8 Dx11 Co11 In10 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 69% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35970 Monster spawn increase reached its maximum at turn 47793 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 753498 The monster class that cannot be genocided was nemese The monster class that was spawned more often: light (freq bonus 8) The monster species that spawned more often: gremlin warlord (freq bonus 36) The monster species that spawned more often: large amulet trove (freq bonus 10) The monster species that spawned more often: teleported shaman (freq bonus 14) The monster species that spawned more often: petty big white unicorn (freq bonus 20) The monster species that spawned more often: Shiere (freq bonus 11) The monster species that spawned more often: Schezo Wegey (freq bonus 9) The monster species that spawned more often: magic turret (freq bonus 20) The monster species that spawned more often: breaker piercer (freq bonus 18) The monster species that spawned more often: wooden mushroom (freq bonus 10) The monster species that spawned more often: semblance (freq bonus 22) The monster species that spawned more often: mummified noble (freq bonus 10) The monster species that spawned more often: greener zombie (freq bonus 11) The monster species that spawned more often: evasive bearded devil (freq bonus 18) The monster species that spawned more often: wrinkled mold (freq bonus 9) The monster species that spawned more often: winged black unicorn (freq bonus 10) The monster species that spawned more often: cutting terror (freq bonus 36) The monster species that spawned more often: Leon (freq bonus 13) The monster species that spawned more often: horsea (freq bonus 11) The monster species that spawned more often: Xine, the Mountain King (freq bonus 9) The monster species that spawned more often: amazonic beast (freq bonus 16) The monster species that never randomly spawned: dull force patch The monster species that never randomly spawned: purple starlit sky The monster species that never randomly spawned: dancing guy The monster species that never randomly spawned: charming scratcher The monster species that never randomly spawned: goomba The monster species that never randomly spawned: Rame Duck The monster species that never randomly spawned: brown eye The monster species that never randomly spawned: greener spirit The monster species that never randomly spawned: fox The monster species that never randomly spawned: Oberon Worker The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 129) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 25) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 213) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 6) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 17) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 11) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 12) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 8) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: mancatcher ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 383 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...