Heliokopis, neutral male gnomish Wizard --------- |.......| |...f...| +.{.@!..| |.......| ------.-- [Heliokopi the Evoker] St9 Dx13 Co10 In13 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 35% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 20% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25105 Monster spawn increase reached its maximum at turn 38506 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 63918 The monster class that cannot be genocided was snake The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: giant bear (freq bonus 18) The monster species that spawned more often: soulless cutter (freq bonus 10) The monster species that spawned more often: glass golem (freq bonus 5) The monster species that spawned more often: yellow sentai (freq bonus 6) The monster species that spawned more often: dust monster (freq bonus 6) The monster species that spawned more often: blue-green force fungus (freq bonus 18) The monster species that spawned more often: magenta lichen (freq bonus 7) The monster species that spawned more often: blink growth (freq bonus 8) The monster species that spawned more often: undead fungus (freq bonus 6) The monster species that spawned more often: haunter (freq bonus 6) The monster species that spawned more often: goblin thief (freq bonus 4) The monster species that spawned more often: ruby force patch (freq bonus 10) The monster species that spawned more often: pidgeotto (freq bonus 24) The monster species that spawned more often: slow wood nymph (freq bonus 3) The monster species that spawned more often: hunting hawk (freq bonus 22) The monster species that spawned more often: grotesque gremlin (freq bonus 8) The monster species that spawned more often: enclave stormtrooper (freq bonus 5) The monster species that spawned more often: fake mold (freq bonus 10) The monster species that spawned more often: deer stomach criminal (freq bonus 5) The monster species that spawned more often: juggler (freq bonus 4) The monster species that never randomly spawned: baby blood dragon The monster species that never randomly spawned: mi-go, the fungi from yuggoth The monster species that never randomly spawned: greater hell spawn The monster species that never randomly spawned: autobomb The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: disgusting patch The monster species that never randomly spawned: clock mushroom The monster species that never randomly spawned: beamer The monster species that never randomly spawned: Terminal Illness The monster species that never randomly spawned: double meanie The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: dissolve food (hungry) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 6) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 9) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 8) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 5) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 4) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 3) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 57) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 39) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: secret door detection (balsa) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 4) Next attribute increase check would have come at turn 832 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...