Heliokopis, neutral male gnomish Wizard ------------ |..........| ...........| |..........| |...f@..# --------- [Heliokopi the Evoker] St6 Dx10 Co6 In15 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 24 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 74% Wand drop chance was reduced to 54% Potion drop chance was reduced to 85% Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13459 Monster spawn increase reached its maximum at turn 33819 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 130150 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: Rimururu (freq bonus 12) The monster species that spawned more often: celestial clarion (freq bonus 12) The monster species that spawned more often: manga girl (freq bonus 11) The monster species that spawned more often: petty-dwarf mage (freq bonus 24) The monster species that spawned more often: blank mold (freq bonus 5) The monster species that spawned more often: armored cow (freq bonus 8) The monster species that spawned more often: Nino (freq bonus 5) The monster species that spawned more often: low mind flayer (freq bonus 4) The monster species that spawned more often: rainbow spore (freq bonus 4) The monster species that spawned more often: super wooden statue (freq bonus 6) The monster species that spawned more often: blue blob (freq bonus 6) The monster species that spawned more often: cobalt draconian (freq bonus 18) The monster species that spawned more often: Countess Bathory (freq bonus 4) The monster species that spawned more often: tasloi mummy (freq bonus 10) The monster species that spawned more often: undead augurer (freq bonus 4) The monster species that spawned more often: elder air elemental (freq bonus 16) The monster species that spawned more often: consumed fire boar (freq bonus 8) The monster species that spawned more often: windscreen rubber (freq bonus 4) The monster species that spawned more often: Graz'zt (freq bonus 6) The monster species that spawned more often: lost maia (freq bonus 5) The monster species that never randomly spawned: porter magenta lichen The monster species that never randomly spawned: hellbound spirit The monster species that never randomly spawned: thieving woman The monster species that never randomly spawned: Eva's mocassin The monster species that never randomly spawned: plague elemental The monster species that never randomly spawned: nightmare troll The monster species that never randomly spawned: tundra bear cub The monster species that never randomly spawned: Thilo The monster species that never randomly spawned: bone archer The monster species that never randomly spawned: floating melon The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 15) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 12) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 183) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 13) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 8) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 8) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 9) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 13) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 13) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 3) Next attribute increase check would have come at turn 2784 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (244) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...