Heliokopis, neutral male gnomish Wizard ---------------- |..............| |...rf.......$.| |.....@........| |.......{......| ------------- -- [Heliokopi the Evoker] St9 Dx5 Co8 In12 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 95% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33175 Monster spawn increase reached its maximum at turn 66526 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 885965 The monster class that cannot be genocided was vortex The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: evasive hill giant (freq bonus 6) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 4) The monster species that spawned more often: Officer Kaptain (freq bonus 4) The monster species that spawned more often: elven smoker (freq bonus 3) The monster species that spawned more often: team ant member (freq bonus 3) The monster species that spawned more often: plague rat (freq bonus 2) The monster species that spawned more often: chiang-shi (freq bonus 8) The monster species that spawned more often: undead librarian (freq bonus 6) The monster species that spawned more often: Dr. Munoz (freq bonus 4) The monster species that spawned more often: small lich (freq bonus 3) The monster species that spawned more often: baby gryphon (freq bonus 3) The monster species that spawned more often: rainbow mode dragon (freq bonus 3) The monster species that spawned more often: Shelob (freq bonus 4) The monster species that spawned more often: Tillmann (freq bonus 4) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 2) The monster species that spawned more often: visor sewer rat (freq bonus 8) The monster species that spawned more often: Giulia (freq bonus 16) The monster species that spawned more often: servitor of the outer gods (freq bonus 4) The monster species that spawned more often: baby mercurial dragon (freq bonus 3) The monster species that spawned more often: wooden mushroom (freq bonus 10) The monster species that never randomly spawned: lamb The monster species that never randomly spawned: strange zombie The monster species that never randomly spawned: undead yeoman The monster species that never randomly spawned: dull warp patch The monster species that never randomly spawned: ore-colony lichen The monster species that never randomly spawned: crunchy warp patch The monster species that never randomly spawned: Megumi Kannazuki The monster species that never randomly spawned: dark growth The monster species that never randomly spawned: drunk The monster species that never randomly spawned: Levuntator The monster class that more likely to generate with musable stuff: kobold The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 19) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 8) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 14) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 3) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 28) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 4) Next attribute increase check would have come at turn 863 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...