Heliokopis, neutral male gnomish Wizard ----------- |.........| |...{.....| |.....@...| +....f(...| ------+---- [Heliokopi the Evoker] St11 Dx20 Co12 In12 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 101 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 52% Wand drop chance was reduced to 97% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59584 Monster spawn increase reached its maximum at turn 78367 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1556282 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: stalactite penetrator (freq bonus 2) The monster species that spawned more often: dream lich (freq bonus 3) The monster species that spawned more often: carrion vine (freq bonus 6) The monster species that spawned more often: disease cloud (freq bonus 6) The monster species that spawned more often: black monster (freq bonus 3) The monster species that spawned more often: orange laser (freq bonus 10) The monster species that spawned more often: cold trove (freq bonus 10) The monster species that spawned more often: taker stalk (freq bonus 24) The monster species that spawned more often: hidden kobold (freq bonus 3) The monster species that spawned more often: albino force fungus (freq bonus 12) The monster species that spawned more often: clear centipede (freq bonus 8) The monster species that spawned more often: magic colony (freq bonus 16) The monster species that spawned more often: secluded stalk (freq bonus 3) The monster species that spawned more often: jumping ice eel (freq bonus 10) The monster species that spawned more often: blowup doll (freq bonus 2) The monster species that spawned more often: petit pseudo rat (freq bonus 4) The monster species that spawned more often: spore mold (freq bonus 4) The monster species that spawned more often: hairy stalk (freq bonus 6) The monster species that spawned more often: egotrapper (freq bonus 2) The monster species that spawned more often: stone bug (freq bonus 6) The monster species that never randomly spawned: true missingno The monster species that never randomly spawned: hole fungus The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: enormous rat The monster species that never randomly spawned: hydra turret The monster species that never randomly spawned: hallucination monster The monster species that never randomly spawned: azure stalk The monster species that never randomly spawned: suicide dragon The monster species that never randomly spawned: disfigured one The monster species that never randomly spawned: rodneyan The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 7) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 17) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 10) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 18) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 8) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 17) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 11) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 29) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 6) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...