Heliokopis, neutral male gnomish Wizard -----------.---- |..............| ...........d...| |...........d..| |....@.........| |....f.........| |..............| ---------------- [Heliokopi the Evoker] St9 Dx21 Co15 In19 Wi13 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. What do you want to zap? [c or ?*] Never mind. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35598 Monster spawn increase reached its maximum at turn 104588 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 384928 The monster class that cannot be genocided was gnome The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: knapsack kangaroo (freq bonus 4) The monster species that spawned more often: hypertype (freq bonus 2) The monster species that spawned more often: slime patch (freq bonus 8) The monster species that spawned more often: school director (freq bonus 2) The monster species that spawned more often: beige warp fungus (freq bonus 3) The monster species that spawned more often: griffin rogue (freq bonus 3) The monster species that spawned more often: selenite elite guard (freq bonus 3) The monster species that spawned more often: librarian (freq bonus 3) The monster species that spawned more often: chloroform smasher (freq bonus 6) The monster species that spawned more often: Seraph (freq bonus 8) The monster species that spawned more often: time vortex (freq bonus 3) The monster species that spawned more often: ice regent (freq bonus 2) The monster species that spawned more often: undead druid (freq bonus 8) The monster species that spawned more often: phaser mushroom (freq bonus 8) The monster species that spawned more often: nazi SS agent (freq bonus 10) The monster species that spawned more often: colony shrieker (freq bonus 6) The monster species that spawned more often: Rita's sexy sandal (freq bonus 12) The monster species that spawned more often: mink (freq bonus 11) The monster species that spawned more often: anthrazite spore (freq bonus 24) The monster species that spawned more often: yeti (freq bonus 4) The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: Gai Mite The monster species that never randomly spawned: magidrakee The monster species that never randomly spawned: field vole The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: manga woman The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: orc-captain The monster species that never randomly spawned: gray slayer The monster species that never randomly spawned: multi-hued icky thing The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 4) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 4) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 11) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 4) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 5) Next attribute increase check would have come at turn 876 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (251) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...