Heliokopis, neutral male gnomish Wizard ------ |..... |...@| |...f| |$... |....| ------ [Heliokopi the Evoker] St13 Dx11 Co15 In17 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 5 gold pieces {0}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 264 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 54 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31752 Monster spawn increase reached its maximum at turn 47376 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4972590 The monster class that cannot be genocided was nymph The monster class that was spawned more often: flying fish (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: swimmer troll (freq bonus 3) The monster species that spawned more often: sloppy force fungus (freq bonus 4) The monster species that spawned more often: indigo spore (freq bonus 5) The monster species that spawned more often: illusionist (freq bonus 6) The monster species that spawned more often: fissure fisher (freq bonus 3) The monster species that spawned more often: mirror colony (freq bonus 6) The monster species that spawned more often: lethe spore (freq bonus 8) The monster species that spawned more often: mimic vortex (freq bonus 7) The monster species that spawned more often: ice patch (freq bonus 7) The monster species that spawned more often: vrock (freq bonus 6) The monster species that spawned more often: giant beetle (freq bonus 6) The monster species that spawned more often: void colony (freq bonus 4) The monster species that spawned more often: Mina Harker (freq bonus 9) The monster species that spawned more often: springy (freq bonus 8) The monster species that spawned more often: dementor troll (freq bonus 6) The monster species that spawned more often: minx (freq bonus 6) The monster species that spawned more often: fright (freq bonus 10) The monster species that spawned more often: indigo colony (freq bonus 5) The monster species that spawned more often: drolem (freq bonus 5) The monster species that spawned more often: green nightmare (freq bonus 6) The monster species that never randomly spawned: gold slime The monster species that never randomly spawned: shapeless air elemental The monster species that never randomly spawned: grand light canyon The monster species that never randomly spawned: ill colony The monster species that never randomly spawned: voodoo fetish blowdart The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: Antimatter Kriminologist The monster species that never randomly spawned: real mana hound The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: metal mechanic The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 13) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 33) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 15) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 16) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 7) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 2) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 16) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 11) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 8) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 5) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 5) Next attribute increase check would have come at turn 107 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...