Heliokopis, neutral male gnomish Wizard ------ |....| |....| |....| |.... |.!.$| |.... |...f| |...@| |....| ------ [Heliokopi the Evoker] St7 Dx8 Co8 In19 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 73% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 97% Concealing monsters were spawned underneath items 47% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28352 Monster spawn increase reached its maximum at turn 73857 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 145635 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: unreal growth (freq bonus 3) The monster species that spawned more often: demon orc (freq bonus 4) The monster species that spawned more often: giant leopard (freq bonus 3) The monster species that spawned more often: haunted spirit (freq bonus 3) The monster species that spawned more often: pustulent fungus (freq bonus 6) The monster species that spawned more often: item trove (freq bonus 12) The monster species that spawned more often: petty vampire (freq bonus 18) The monster species that spawned more often: screaming skull (freq bonus 24) The monster species that spawned more often: false colony (freq bonus 6) The monster species that spawned more often: Joker Black (freq bonus 5) The monster species that spawned more often: glowing eye (freq bonus 6) The monster species that spawned more often: red mushroom (freq bonus 3) The monster species that spawned more often: plague bug (freq bonus 3) The monster species that spawned more often: fat bat (freq bonus 3) The monster species that spawned more often: lava golem (freq bonus 3) The monster species that spawned more often: naga firespitter (freq bonus 8) The monster species that spawned more often: feat master (freq bonus 8) The monster species that spawned more often: dream growth (freq bonus 6) The monster species that spawned more often: cloud cattle (freq bonus 20) The monster species that spawned more often: jumping fire eel (freq bonus 10) The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: night giant The monster species that never randomly spawned: knobble-stick The monster species that never randomly spawned: May-Britt The monster species that never randomly spawned: undead wizard The monster species that never randomly spawned: blighting skeleton The monster species that never randomly spawned: female yeoman The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: bleeder The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 19) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 4) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 45) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 19) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 17) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 10) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 2) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 15) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 9) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 31) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 9) Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (199) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...