Heliokopis, neutral male gnomish Wizard ----- |$f@. ..¯.| ----- [Heliokopi the Evoker] St8 Dx16 Co13 In22 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 50% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 91% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42175 Monster spawn increase reached its maximum at turn 69881 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 119340 The monster class that cannot be genocided was piercer The monster class that was spawned more often: worm (freq bonus 4) The monster species that spawned more often: lower brain (freq bonus 6) The monster species that spawned more often: petty wild dog (freq bonus 10) The monster species that spawned more often: vampiric force fungus (freq bonus 7) The monster species that spawned more often: undead mimic (freq bonus 14) The monster species that spawned more often: ancient orange dragon (freq bonus 20) The monster species that spawned more often: grid bug (freq bonus 16) The monster species that spawned more often: energy spore (freq bonus 7) The monster species that spawned more often: wimp-imp (freq bonus 9) The monster species that spawned more often: cuntgun trooper (freq bonus 5) The monster species that spawned more often: master yeek (freq bonus 16) The monster species that spawned more often: arch-lichen (freq bonus 6) The monster species that spawned more often: Shindou Saki (freq bonus 9) The monster species that spawned more often: giant army ant (freq bonus 14) The monster species that spawned more often: brown icky thing (freq bonus 10) The monster species that spawned more often: shambling terror (freq bonus 12) The monster species that spawned more often: Marie (freq bonus 7) The monster species that spawned more often: volcanic cattle (freq bonus 26) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 10) The monster species that spawned more often: kalashnikov wall (freq bonus 12) The monster species that spawned more often: arch-titan (freq bonus 8) The monster species that never randomly spawned: Yamata no Orochi The monster species that never randomly spawned: fearful trove The monster species that never randomly spawned: wooden warp fungus The monster species that never randomly spawned: The Jade Dragon The monster species that never randomly spawned: twin bee The monster species that never randomly spawned: mirror force patch The monster species that never randomly spawned: pile of elysium coins The monster species that never randomly spawned: stalking bulette The monster species that never randomly spawned: deformed cat The monster species that never randomly spawned: girl in worn-out sneakers The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 8) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 10) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 39) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 8) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 7) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 2) Next attribute increase check would have come at turn 2907 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...