Heliokopis, neutral male gnomish Wizard -- -f-- |...@.| |.....| ......| ------- [Heliokopi the Evoker] St3 Dx16 Co8 In13 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 75% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38635 Monster spawn increase reached its maximum at turn 82872 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1594300 The monster class that cannot be genocided was light The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: knight of the abyss (freq bonus 6) The monster species that spawned more often: multi-hued warp patch (freq bonus 3) The monster species that spawned more often: sexymate (freq bonus 2) The monster species that spawned more often: Maurah's sweetheart pump (freq bonus 5) The monster species that spawned more often: rogue captain (freq bonus 7) The monster species that spawned more often: green naga (freq bonus 4) The monster species that spawned more often: monadic deva (freq bonus 4) The monster species that spawned more often: phaser colony (freq bonus 4) The monster species that spawned more often: fearsome butcher (freq bonus 5) The monster species that spawned more often: orangutan (freq bonus 5) The monster species that spawned more often: flying gecko (freq bonus 3) The monster species that spawned more often: arch-lich (freq bonus 3) The monster species that spawned more often: viper archer (freq bonus 8) The monster species that spawned more often: plague poppy (freq bonus 4) The monster species that spawned more often: King Gorge, Lord of the Gluttons (freq bonus 6) The monster species that spawned more often: five-tentacle hententmon (freq bonus 3) The monster species that spawned more often: immobile mold (freq bonus 2) The monster species that spawned more often: bogwumpus (freq bonus 8) The monster species that spawned more often: ogre king (freq bonus 13) The monster species that spawned more often: cavewoman (freq bonus 6) The monster species that never randomly spawned: infected dove The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: very old blue dragon The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: Emmelie's sneaker The monster species that never randomly spawned: water lichen The monster species that never randomly spawned: irresistible patch The monster species that never randomly spawned: baby wild boar The monster species that never randomly spawned: Napa, the Sayajin Elite The monster species that never randomly spawned: blue-red spore The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 12) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 8) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 9) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 18) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 11) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 10) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 38) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 14) Next attribute increase check would have come at turn 446 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1102) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...