Heliokopis, neutral male gnomish Wizard ----- |.@.# |.#f... |. ....| -- ----- [Heliokopi the Evoker] St12 Dx12 Co16 In18 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of identify {1} j - an uncursed scroll of fire {1} k - an uncursed scroll of create monster {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:2) {1} m - a blessed spellbook of resist poison (0:4) {1} n - a blessed spellbook of detect food (0:1) {1} o - a blessed spellbook of insulate (0:2) {1} Potions f - an uncursed potion of extra healing {1} g - an uncursed potion of water {1} h - an uncursed potion of levitation {1} Rings d - an uncursed ring of regeneration {1} e - an uncursed +2 ring of increase accuracy {1} Wands c - an uncursed wand of light (0:9) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 651 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 166 Scroll drop chance was reduced to 70% Ring drop chance was reduced to 82% Wand drop chance was reduced to 95% Potion drop chance was reduced to 78% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45470 Monster spawn increase reached its maximum at turn 106210 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 58032 The monster class that cannot be genocided was jelly The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: giant oyster (freq bonus 14) The monster species that spawned more often: baby sarkany (freq bonus 5) The monster species that spawned more often: giant mottled termite (freq bonus 6) The monster species that spawned more often: ultra spider (freq bonus 24) The monster species that spawned more often: orc priest (freq bonus 10) The monster species that spawned more often: giant copper ant (freq bonus 7) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 18) The monster species that spawned more often: evasive camel (freq bonus 14) The monster species that spawned more often: reddish stalk (freq bonus 10) The monster species that spawned more often: swearing potato (freq bonus 10) The monster species that spawned more often: Miriam (freq bonus 5) The monster species that spawned more often: big dog (freq bonus 6) The monster species that spawned more often: hole mold (freq bonus 9) The monster species that spawned more often: Amadeus (freq bonus 5) The monster species that spawned more often: suikun (freq bonus 8) The monster species that spawned more often: mezzodaemon (freq bonus 10) The monster species that spawned more often: grey naga (freq bonus 12) The monster species that spawned more often: vacuum growth (freq bonus 5) The monster species that spawned more often: hobbit bandit (freq bonus 14) The monster species that spawned more often: giant chick (freq bonus 7) The monster species that never randomly spawned: Bettina's combat boot The monster species that never randomly spawned: software engineer The monster species that never randomly spawned: red force fungus The monster species that never randomly spawned: gnome cleric The monster species that never randomly spawned: water girl The monster species that never randomly spawned: Autogorgon The monster species that never randomly spawned: elven smoker The monster species that never randomly spawned: pile of roulette jetons The monster species that never randomly spawned: beige force patch The monster species that never randomly spawned: pixie archer The monster class that more likely to generate with musable stuff: dragon The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: bugle ((null)) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 20) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 7) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 11) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 8) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 15) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 9) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 8) Next attribute increase check would have come at turn 373 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...