Heliokopis, neutral male gnomish Wizard ----------- |...f.....| |...@.....| ..........| |.......... ---$--....| +---- [Heliokopi the Evoker] St10 Dx14 Co12 In18 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 78% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12880 Monster spawn increase reached its maximum at turn 38535 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 123998 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: rub monster (freq bonus 3) The monster species that spawned more often: wizard eye (freq bonus 44) The monster species that spawned more often: high stalk (freq bonus 7) The monster species that spawned more often: sprite (freq bonus 5) The monster species that spawned more often: mesmerizing nymph (freq bonus 10) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 6) The monster species that spawned more often: gold mimic (freq bonus 7) The monster species that spawned more often: irresistible force fungus (freq bonus 36) The monster species that spawned more often: blue-red warp patch (freq bonus 30) The monster species that spawned more often: lava demon (freq bonus 10) The monster species that spawned more often: burning permamimic (freq bonus 7) The monster species that spawned more often: Hilda's lady pump (freq bonus 4) The monster species that spawned more often: thick vrock (freq bonus 16) The monster species that spawned more often: ruby force fungus (freq bonus 8) The monster species that spawned more often: mad rage wolf (freq bonus 11) The monster species that spawned more often: topaz mushroom (freq bonus 5) The monster species that spawned more often: quickling queen (freq bonus 10) The monster species that spawned more often: plutonium imp (freq bonus 4) The monster species that spawned more often: dung beetle (freq bonus 12) The monster species that spawned more often: clay golem (freq bonus 6) The monster species that spawned more often: watch dragon (freq bonus 7) The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: multi-hued icky thing The monster species that never randomly spawned: french portal ufo The monster species that never randomly spawned: eternity engine The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: mooncalf The monster species that never randomly spawned: high mushroom The monster species that never randomly spawned: fumble vortex The monster species that never randomly spawned: gatling turret The monster species that never randomly spawned: mishapen golem The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 27) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 29) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 20) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 9) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 8) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 3) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 5) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 94) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 8) Next attribute increase check would have come at turn 151 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (293) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...