Heliokopis, neutral male gnomish Wizard ----- |...| |..@| |.f.. ....| |.$. ----- [Heliokopi the Evoker] St8 Dx12 Co9 In18 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of summon undead {1} j - an uncursed scroll of blank paper {1} k - an uncursed scroll of identify {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:2) {1} m - a blessed spellbook of resist poison (0:3) {1} n - a blessed spellbook of wizard lock (0:2) {1} o - a blessed spellbook of slow monster (0:5) {1} Potions f - an uncursed potion of fruit juice {1} g - an uncursed potion of extreme power {1} h - an uncursed potion of cocoa {1} Rings d - an uncursed ring of polymorph {1} e - an uncursed ring of see invisible {1} Wands c - an uncursed wand of digging (0:7) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Monsters only dropped their musable items with 84% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 59% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 120609 Monster spawn increase reached its maximum at turn 149895 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1674000 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: sweet woman (freq bonus 4) The monster species that spawned more often: dream quasielemental (freq bonus 2) The monster species that spawned more often: shrieker mushroom patch (freq bonus 3) The monster species that spawned more often: green prostitute (freq bonus 6) The monster species that spawned more often: Kroo the Kobold King (freq bonus 10) The monster species that spawned more often: Singular Grigori (freq bonus 12) The monster species that spawned more often: steel maggot (freq bonus 3) The monster species that spawned more often: semi-novice ranger (freq bonus 7) The monster species that spawned more often: red draconian (freq bonus 3) The monster species that spawned more often: purple snake (freq bonus 12) The monster species that spawned more often: amorphous spore (freq bonus 5) The monster species that spawned more often: bully (freq bonus 2) The monster species that spawned more often: lava turret (freq bonus 4) The monster species that spawned more often: ravenous ant (freq bonus 5) The monster species that spawned more often: idolan (freq bonus 4) The monster species that spawned more often: petty wiper rubber (freq bonus 3) The monster species that spawned more often: Vegeta, the Super Sayajin Prince (freq bonus 16) The monster species that spawned more often: large weasel (freq bonus 10) The monster species that spawned more often: The Red Death (freq bonus 6) The monster species that spawned more often: dark warp fungus (freq bonus 24) The monster species that never randomly spawned: hawk The monster species that never randomly spawned: crystal warp patch The monster species that never randomly spawned: ape gigans The monster species that never randomly spawned: pack gray wolf The monster species that never randomly spawned: Pazuzzu The monster species that never randomly spawned: karmic colony The monster species that never randomly spawned: flying hydra The monster species that never randomly spawned: undead mahou shoujo The monster species that never randomly spawned: sizzling vortex The monster species that never randomly spawned: multicolor turret The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 15) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 7) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 14) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 3) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 5) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 9) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 21) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 2) Next attribute increase check would have come at turn 955 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (570) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...