Heliokopis, neutral male gnomish Wizard -------- .@...$.| |f.$.$.| |......| ......| -|------ [Heliokopi the Evoker] St8 Dx17 Co8 In21 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 28 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 33 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 48% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21514 Monster spawn increase reached its maximum at turn 60881 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 141276 The monster class that cannot be genocided was orc The monster class that was spawned more often: pudding or ooze (freq bonus 6) The monster species that spawned more often: blackhorn (freq bonus 16) The monster species that spawned more often: hobbit on crack (freq bonus 8) The monster species that spawned more often: Croesus (freq bonus 28) The monster species that spawned more often: Meltem (freq bonus 24) The monster species that spawned more often: reddish patch (freq bonus 8) The monster species that spawned more often: richest man of the world (freq bonus 9) The monster species that spawned more often: stone spore (freq bonus 8) The monster species that spawned more often: gnoll shaman (freq bonus 28) The monster species that spawned more often: golden force patch (freq bonus 36) The monster species that spawned more often: pickpocket (freq bonus 16) The monster species that spawned more often: chokhmah sephirah (freq bonus 40) The monster species that spawned more often: anthrazite mold (freq bonus 9) The monster species that spawned more often: heat vortex (freq bonus 9) The monster species that spawned more often: droning ufo part (freq bonus 28) The monster species that spawned more often: ogre shaman (freq bonus 8) The monster species that spawned more often: eldritch stalk (freq bonus 32) The monster species that spawned more often: unhandled exception (freq bonus 9) The monster species that spawned more often: topaz colony (freq bonus 8) The monster species that spawned more often: acidic patch (freq bonus 12) The monster species that spawned more often: Howl the Wizard (freq bonus 18) The monster species that never randomly spawned: white dragon bat The monster species that never randomly spawned: muk The monster species that never randomly spawned: petty rhumbat The monster species that never randomly spawned: really dangerous mushroom The monster species that never randomly spawned: Sally The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: chaos beastman The monster species that never randomly spawned: mean astral elemental The monster species that never randomly spawned: Rafschar The monster species that never randomly spawned: vorkolak The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 38) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 19) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 5) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 4) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 9) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 11) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 21) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 10) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 1) Next attribute increase check would have come at turn 1250 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (169) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...