Heliokopis, neutral male gnomish Wizard |## |@f# |#..# --- [Heliokopi the Evoker] St6 Dx8 Co8 In20 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 281 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 33% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18855 Monster spawn increase reached its maximum at turn 34912 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 839375 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: flying smasher (freq bonus 16) The monster species that spawned more often: petty cockatrice (freq bonus 12) The monster species that spawned more often: great orc (freq bonus 10) The monster species that spawned more often: Officer Kchief (freq bonus 24) The monster species that spawned more often: mist golem (freq bonus 14) The monster species that spawned more often: mirkwood spider (freq bonus 7) The monster species that spawned more often: opal mushroom (freq bonus 5) The monster species that spawned more often: will-o-the-wisp (freq bonus 8) The monster species that spawned more often: chain devil (freq bonus 11) The monster species that spawned more often: undead twelph (freq bonus 5) The monster species that spawned more often: brass golem (freq bonus 24) The monster species that spawned more often: chaos horde (freq bonus 5) The monster species that spawned more often: furious mushroom (freq bonus 8) The monster species that spawned more often: eye of chaos (freq bonus 20) The monster species that spawned more often: eastern ogre (freq bonus 12) The monster species that spawned more often: tree naga hatchling (freq bonus 12) The monster species that spawned more often: wither monster (freq bonus 8) The monster species that spawned more often: storm caller (freq bonus 12) The monster species that spawned more often: stout gelatinous cube (freq bonus 5) The monster species that spawned more often: Julchen's sneaker (freq bonus 6) The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: metal slug The monster species that never randomly spawned: boobed permamimic The monster species that never randomly spawned: very old rainbow dragon The monster species that never randomly spawned: real cold hound The monster species that never randomly spawned: elite uruk The monster species that never randomly spawned: healing mushroom The monster species that never randomly spawned: cursing point The monster species that never randomly spawned: bastard elemental The monster species that never randomly spawned: speedhack horror The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 3) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 110) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 18) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 24) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 17) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 50) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 10) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 8) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 5) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 6) Next attribute increase check would have come at turn 480 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (156) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...