Heliokopis, neutral male gnomish Wizard ------- |..|..| ......| |...@.| ....f.| --.---- [Heliokopi the Evoker] St8 Dx13 Co11 In16 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 79% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14931 Monster spawn increase reached its maximum at turn 61401 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 182988 The monster class that cannot be genocided was snake The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: sucker force patch (freq bonus 9) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 3) The monster species that spawned more often: atomic quantum mechanic (freq bonus 4) The monster species that spawned more often: Mongai Sakurada (freq bonus 10) The monster species that spawned more often: light green sentai (freq bonus 12) The monster species that spawned more often: guard drake (freq bonus 8) The monster species that spawned more often: nexus patch (freq bonus 10) The monster species that spawned more often: shaped fungus (freq bonus 3) The monster species that spawned more often: reddish warp patch (freq bonus 4) The monster species that spawned more often: fighter ant (freq bonus 4) The monster species that spawned more often: anthrazite mushroom (freq bonus 4) The monster species that spawned more often: fire vampire (freq bonus 12) The monster species that spawned more often: Pazuzzu (freq bonus 14) The monster species that spawned more often: silver naga (freq bonus 8) The monster species that spawned more often: dread troll (freq bonus 40) The monster species that spawned more often: greater dimmer (freq bonus 10) The monster species that spawned more often: sexy woman (freq bonus 7) The monster species that spawned more often: blending nymph (freq bonus 4) The monster species that spawned more often: aquatic elven shaman (freq bonus 3) The monster species that spawned more often: petro fungus (freq bonus 30) The monster species that never randomly spawned: ancient blue dragon The monster species that never randomly spawned: runestone permamimic The monster species that never randomly spawned: random cortex The monster species that never randomly spawned: big rhaumbusun The monster species that never randomly spawned: arrow turret The monster species that never randomly spawned: white naga The monster species that never randomly spawned: ruby colony The monster species that never randomly spawned: mystic The monster species that never randomly spawned: ghost cleric The monster species that never randomly spawned: minotroll The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 32) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 33) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 15) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 13) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 10) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 21) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 8) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 13) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 81) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 6) Next attribute increase check would have come at turn 1180 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (256) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...