Heliokopis, neutral male gnomish Wizard ------------ ...@f......| |.......¯..| |.!{.......| --|--------- [Heliokopi the Evoker] St3 Dx17 Co9 In12 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 16 Book drop chance was reduced to 98% Scroll drop chance was reduced to 89% Wand drop chance was reduced to 95% Potion drop chance was reduced to 89% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30805 Monster spawn increase reached its maximum at turn 50740 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 958088 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: psych flayer (freq bonus 5) The monster species that spawned more often: leopard frog (freq bonus 4) The monster species that spawned more often: squeaking girl (freq bonus 7) The monster species that spawned more often: sparkling warp patch (freq bonus 10) The monster species that spawned more often: small turret (freq bonus 6) The monster species that spawned more often: great projection statue (freq bonus 10) The monster species that spawned more often: yellow warp patch (freq bonus 8) The monster species that spawned more often: ass troll (freq bonus 12) The monster species that spawned more often: giant pygmy shaman (freq bonus 4) The monster species that spawned more often: submarine goblin (freq bonus 8) The monster species that spawned more often: Denwy (freq bonus 8) The monster species that spawned more often: gnome lord (freq bonus 4) The monster species that spawned more often: wainrider (freq bonus 4) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 7) The monster species that spawned more often: elven archer (freq bonus 4) The monster species that spawned more often: cerulean patch (freq bonus 7) The monster species that spawned more often: Skylla (freq bonus 32) The monster species that spawned more often: slimy spore (freq bonus 3) The monster species that spawned more often: violet prostitute (freq bonus 6) The monster species that spawned more often: Yasaman's leather boot (freq bonus 9) The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: undead ladiesman The monster species that never randomly spawned: dark ranger The monster species that never randomly spawned: turned shaman The monster species that never randomly spawned: dark elven warlock The monster species that never randomly spawned: deathmold The monster species that never randomly spawned: nasty stalk The monster species that never randomly spawned: giant yellow mouse The monster species that never randomly spawned: normal monster The monster species that never randomly spawned: nonexistant cop The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 6) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 38) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 6) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 17) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 7) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 20) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 10) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 25) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 70) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 2) Next attribute increase check would have come at turn 140 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (202) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...