Heliokopis, neutral male gnomish Wizard ------ .....| |.f..| .$.@.| |!...| ----.- [Heliokopi the Evoker] St7 Dx11 Co10 In14 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 32 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 124 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 98% chance Wand drop chance was reduced to 94% Amulet drop chance was reduced to 81% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42985 Monster spawn increase reached its maximum at turn 73319 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 907494 The monster class that cannot be genocided was troll The monster class that was spawned more often: giant humanoid (freq bonus 6) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: Verier (freq bonus 18) The monster species that spawned more often: pink naga (freq bonus 10) The monster species that spawned more often: gnoll shaman (freq bonus 16) The monster species that spawned more often: eldritch colony (freq bonus 8) The monster species that spawned more often: weedle (freq bonus 16) The monster species that spawned more often: walking corpse (freq bonus 16) The monster species that spawned more often: slowing turret (freq bonus 9) The monster species that spawned more often: electric grue (freq bonus 16) The monster species that spawned more often: Obox-ob (freq bonus 60) The monster species that spawned more often: sokosolver (freq bonus 8) The monster species that spawned more often: charcolt (freq bonus 26) The monster species that spawned more often: watcher geist (freq bonus 9) The monster species that spawned more often: hentai octopus (freq bonus 7) The monster species that spawned more often: rust digger (freq bonus 20) The monster species that spawned more often: sulfur growth (freq bonus 11) The monster species that spawned more often: adult cyan dragon (freq bonus 14) The monster species that spawned more often: greater hell spawn (freq bonus 9) The monster species that spawned more often: blue hulk (freq bonus 18) The monster species that spawned more often: psychic warp patch (freq bonus 21) The monster species that spawned more often: Dominik (freq bonus 8) The monster species that never randomly spawned: water growth The monster species that never randomly spawned: four-footed snake The monster species that never randomly spawned: mind force fungus The monster species that never randomly spawned: white worm mass The monster species that never randomly spawned: mind colony The monster species that never randomly spawned: porter bad egg The monster species that never randomly spawned: blank spore The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: mind mold The monster species that never randomly spawned: three-tentacle hententmon The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 66) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 82) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 667) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 18) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 12) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 7) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 100) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 1) Next attribute increase check would have come at turn 563 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (572) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...