Heliokopis, neutral male gnomish Wizard ##### #.@%# #$f.# ....# ##### [Heliokopi the Evoker] St11 Dx8 Co12 In24 Wi9 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 187 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 96% chance Wand drop chance was reduced to 90% Amulet drop chance was reduced to 18% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 45% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49390 Monster spawn increase reached its maximum at turn 110531 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 803160 The monster class that cannot be genocided was mimic The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: Uld (freq bonus 10) The monster species that spawned more often: novice warrior (freq bonus 8) The monster species that spawned more often: sludge patch (freq bonus 3) The monster species that spawned more often: bloodthirsty vampire lord (freq bonus 10) The monster species that spawned more often: duergar king (freq bonus 8) The monster species that spawned more often: grating blob (freq bonus 2) The monster species that spawned more often: floating dream eye (freq bonus 3) The monster species that spawned more often: shaped mushroom (freq bonus 12) The monster species that spawned more often: adult guivre (freq bonus 3) The monster species that spawned more often: death dragonfly (freq bonus 8) The monster species that spawned more often: Uniform Sergeant (freq bonus 2) The monster species that spawned more often: Barbara (freq bonus 2) The monster species that spawned more often: cave leaper (freq bonus 3) The monster species that spawned more often: cutlich (freq bonus 6) The monster species that spawned more often: big bear (freq bonus 4) The monster species that spawned more often: large giant (freq bonus 4) The monster species that spawned more often: nasty spore (freq bonus 6) The monster species that spawned more often: albino colony (freq bonus 24) The monster species that spawned more often: petty steam vortex (freq bonus 4) The monster species that spawned more often: acid trove (freq bonus 2) The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: white balrog The monster species that never randomly spawned: unreal colony The monster species that never randomly spawned: nature lady The monster species that never randomly spawned: gug The monster species that never randomly spawned: giant scorpion The monster species that never randomly spawned: giant tree rat The monster species that never randomly spawned: giant blue dragonfly The monster species that never randomly spawned: really dangerous warp fungus The monster species that never randomly spawned: dwarven Bull-Man packleader The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 17) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 32) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 17) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 7) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 15) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 10) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 1) Next attribute increase check would have come at turn 444 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (188) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...