Heliokopis, neutral male gnomish Wizard ---- - |.@r.| .f..%| ------ [Heliokopi the Evoker] St5 Dx13 Co8 In12 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 90% Ring drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 21% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52646 Monster spawn increase reached its maximum at turn 120700 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 189147 The monster class that cannot be genocided was troll The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: battle maiden (freq bonus 4) The monster species that spawned more often: black force fungus (freq bonus 12) The monster species that spawned more often: green snake (freq bonus 4) The monster species that spawned more often: totally bad mushroom (freq bonus 4) The monster species that spawned more often: intrusion preventative automaton (freq bonus 6) The monster species that spawned more often: spectral warrior (freq bonus 48) The monster species that spawned more often: Sue Lyn (freq bonus 24) The monster species that spawned more often: Eveline's sweet wedge sandal (freq bonus 8) The monster species that spawned more often: charcoal warp fungus (freq bonus 5) The monster species that spawned more often: phasing dingo puppy (freq bonus 5) The monster species that spawned more often: Roxy Greta (freq bonus 24) The monster species that spawned more often: bright green slime (freq bonus 6) The monster species that spawned more often: sludge warp patch (freq bonus 8) The monster species that spawned more often: red blob (freq bonus 3) The monster species that spawned more often: crater spore (freq bonus 6) The monster species that spawned more often: real devilfish (freq bonus 4) The monster species that spawned more often: void stalk (freq bonus 3) The monster species that spawned more often: real time hound (freq bonus 3) The monster species that spawned more often: water monster (freq bonus 6) The monster species that spawned more often: unicorn skeleton (freq bonus 10) The monster species that never randomly spawned: snake woman The monster species that never randomly spawned: giant blue frog The monster species that never randomly spawned: giant lightning bat The monster species that never randomly spawned: Su-Dic The monster species that never randomly spawned: snore warp fungus The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: uber sorcerer The monster species that never randomly spawned: material shadow The monster species that never randomly spawned: smoke clan The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 33) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 157) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 3) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 12) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 36) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 10) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 2) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 7) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 16) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 19) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 4) Next attribute increase check would have come at turn 722 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...