Heliokopis, neutral male gnomish Wizard ------------ |..¯.......| |..........| |@.........| |.f........| ----- -- --- [Heliokopi the Evoker] St6 Dx11 Co10 In12 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 30 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 75% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 32% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35045 Monster spawn increase reached its maximum at turn 69501 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 238912 The monster class that cannot be genocided was (null) The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: glittergold (freq bonus 6) The monster species that spawned more often: werevortex (freq bonus 4) The monster species that spawned more often: curse vortex (freq bonus 3) The monster species that spawned more often: crunchy mushroom (freq bonus 8) The monster species that spawned more often: werewolf (freq bonus 5) The monster species that spawned more often: geyser lich (freq bonus 6) The monster species that spawned more often: crebain (freq bonus 4) The monster species that spawned more often: novice mindcrafter (freq bonus 3) The monster species that spawned more often: threshold spore (freq bonus 4) The monster species that spawned more often: necroskeleton (freq bonus 3) The monster species that spawned more often: slimy fungus (freq bonus 7) The monster species that spawned more often: clay warp patch (freq bonus 6) The monster species that spawned more often: acid hound pup (freq bonus 3) The monster species that spawned more often: lolpsychic (freq bonus 4) The monster species that spawned more often: flying rogue (freq bonus 3) The monster species that spawned more often: Old Man Willow (freq bonus 6) The monster species that spawned more often: martian canister walker (freq bonus 8) The monster species that spawned more often: watch lieutenant (freq bonus 6) The monster species that spawned more often: poison cat (freq bonus 6) The monster species that spawned more often: force dwarf (freq bonus 4) The monster species that never randomly spawned: pleasing fungus The monster species that never randomly spawned: hunger vortex The monster species that never randomly spawned: unreal colony The monster species that never randomly spawned: kobold The monster species that never randomly spawned: Karin's flat sandal The monster species that never randomly spawned: wounding knight The monster species that never randomly spawned: fire clan The monster species that never randomly spawned: greener spirit The monster species that never randomly spawned: jesed sephirah The monster species that never randomly spawned: horror mage The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 22) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 6) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 7) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 20) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 7) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 5) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 10) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 5) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 3) Next attribute increase check would have come at turn 1030 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (119) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...