Heliokopis, neutral male gnomish Wizard - ----------- |..........f| ...........@| |............ |F..........| ------------F [Heliokopi the Evoker] St7 Dx16 Co10 In23 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 69% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19110 Monster spawn increase reached its maximum at turn 66060 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 613470 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: frost wall (freq bonus 8) The monster species that spawned more often: flying water demon (freq bonus 2) The monster species that spawned more often: rainbow cattle (freq bonus 18) The monster species that spawned more often: frost salamander (freq bonus 4) The monster species that spawned more often: large fox (freq bonus 8) The monster species that spawned more often: undead rogue (freq bonus 10) The monster species that spawned more often: giant venus flytrap (freq bonus 4) The monster species that spawned more often: chaos polymorpher (freq bonus 3) The monster species that spawned more often: alien from mars (freq bonus 3) The monster species that spawned more often: umbra warp fungus (freq bonus 4) The monster species that spawned more often: white force fungus (freq bonus 4) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 3) The monster species that spawned more often: antimagic patch (freq bonus 8) The monster species that spawned more often: ixitxachitl (freq bonus 3) The monster species that spawned more often: Undead Kchief (freq bonus 12) The monster species that spawned more often: Bubbling Kop (freq bonus 4) The monster species that spawned more often: Baalgregor (freq bonus 3) The monster species that spawned more often: long worm (freq bonus 5) The monster species that spawned more often: cyan force fungus (freq bonus 5) The monster species that spawned more often: lethe growth (freq bonus 2) The monster species that never randomly spawned: Digging Mage The monster species that never randomly spawned: giant mind flayer The monster species that never randomly spawned: phaser force patch The monster species that never randomly spawned: pile of platinum coins The monster species that never randomly spawned: silver mushroom The monster species that never randomly spawned: centaur chieftain The monster species that never randomly spawned: Ksenia's stiletto boot The monster species that never randomly spawned: red storm The monster species that never randomly spawned: blue faerie The monster species that never randomly spawned: chimney sweep The monster class that more likely to generate with musable stuff: jabberwock The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 93) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 40) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 10) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 65) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 11) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 10) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 28) Next attribute increase check would have come at turn 807 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (293) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...