Heliokopis, neutral male gnomish Wizard ------- |.....| |...f@+ |.....| |.....| -----+- [Heliokopi the Evoker] St6 Dx9 Co10 In17 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 60% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64710 Monster spawn increase reached its maximum at turn 105182 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 273429 The monster class that cannot be genocided was major demon The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: Simone (freq bonus 20) The monster species that spawned more often: ancient sky dragon (freq bonus 14) The monster species that spawned more often: air death (freq bonus 7) The monster species that spawned more often: Rat-Man with mega-strong shield (freq bonus 7) The monster species that spawned more often: Sophia (freq bonus 22) The monster species that spawned more often: big gem trove (freq bonus 6) The monster species that spawned more often: large visor snake (freq bonus 24) The monster species that spawned more often: phaser mold (freq bonus 5) The monster species that spawned more often: decayed force fungus (freq bonus 16) The monster species that spawned more often: Miss Nicolas (freq bonus 6) The monster species that spawned more often: hobbit zombie (freq bonus 16) The monster species that spawned more often: storm atronach (freq bonus 24) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 6) The monster species that spawned more often: Windows 8 (Smartphone Edition) (freq bonus 8) The monster species that spawned more often: forgotten soul (freq bonus 24) The monster species that spawned more often: sucker warp fungus (freq bonus 10) The monster species that spawned more often: standard snake (freq bonus 24) The monster species that spawned more often: absent force fungus (freq bonus 14) The monster species that spawned more often: bearded devil (freq bonus 12) The monster species that spawned more often: suxxor mimic (freq bonus 14) The monster species that never randomly spawned: grove guardian The monster species that never randomly spawned: Dimdrel, Queen of Trolls The monster species that never randomly spawned: stunwall The monster species that never randomly spawned: seven of clubs The monster species that never randomly spawned: japanese girl The monster species that never randomly spawned: undead flame mage The monster species that never randomly spawned: dingo The monster species that never randomly spawned: psycho turret The monster species that never randomly spawned: Grazzt The monster species that never randomly spawned: maud agent The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 20) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 18) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 14) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 13) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 15) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 4) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 11) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 1) Next attribute increase check would have come at turn 1068 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (496) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...