Heliokopis, neutral male gnomish Wizard ------------ |........@.. |......$.f.| |..........| |..........| |..........+ -----.------ [Heliokopi the Evoker] St11 Dx13 Co7 In21 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 95 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 69% Wand drop chance was reduced to 79% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 60% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14335 Monster spawn increase reached its maximum at turn 50381 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 121440 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: sadistic prostitute (freq bonus 8) The monster species that spawned more often: real fumblebee (freq bonus 32) The monster species that spawned more often: doom marine (freq bonus 6) The monster species that spawned more often: hidden cockatrice (freq bonus 7) The monster species that spawned more often: mithril penetrator (freq bonus 2) The monster species that spawned more often: wererat (freq bonus 4) The monster species that spawned more often: albino warp patch (freq bonus 4) The monster species that spawned more often: ice elemental (freq bonus 6) The monster species that spawned more often: trap fungus (freq bonus 4) The monster species that spawned more often: life stealer (freq bonus 6) The monster species that spawned more often: abnormal force patch (freq bonus 4) The monster species that spawned more often: red putty (freq bonus 8) The monster species that spawned more often: doom guard (freq bonus 16) The monster species that spawned more often: hairy patch (freq bonus 2) The monster species that spawned more often: space pirate (freq bonus 4) The monster species that spawned more often: orange ogre (freq bonus 4) The monster species that spawned more often: gray force ooze (freq bonus 3) The monster species that spawned more often: japanese girl (freq bonus 2) The monster species that spawned more often: Solvejg's mocassin (freq bonus 14) The monster species that spawned more often: charged bolt sentry (freq bonus 6) The monster species that never randomly spawned: rot jelly The monster species that never randomly spawned: lynx The monster species that never randomly spawned: irresistible patch The monster species that never randomly spawned: golden growth The monster species that never randomly spawned: Kasidori The monster species that never randomly spawned: amazonas fish The monster species that never randomly spawned: beige sentai The monster species that never randomly spawned: tree warp fungus The monster species that never randomly spawned: volcanic elemental The monster species that never randomly spawned: secret disenchanter The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 8) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 86) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 31) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 2) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 2) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 62) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 2) Next attribute increase check would have come at turn 1040 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (520) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...