Heliokopis, neutral male gnomish Wizard ----------------------- .....................| |.....................| |@f..........F........| |.....................| |............$........+ ----------- ----- ----- [Heliokopi the Evoker] St8 Dx9 Co7 In12 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 69% Wand drop chance was reduced to 90% Potion drop chance was reduced to 95% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28570 Monster spawn increase reached its maximum at turn 60109 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3550824 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: ice shard (freq bonus 20) The monster species that spawned more often: furious growth (freq bonus 3) The monster species that spawned more often: acidic warp fungus (freq bonus 10) The monster species that spawned more often: wight (freq bonus 7) The monster species that spawned more often: chocobo (freq bonus 2) The monster species that spawned more often: freezer turret (freq bonus 14) The monster species that spawned more often: kitten (freq bonus 6) The monster species that spawned more often: flying earth elemental (freq bonus 4) The monster species that spawned more often: jumping ice eel (freq bonus 8) The monster species that spawned more often: Haku, the River Dragon (freq bonus 2) The monster species that spawned more often: healing fungus (freq bonus 7) The monster species that spawned more often: pale stalk (freq bonus 12) The monster species that spawned more often: Anji Mito (freq bonus 8) The monster species that spawned more often: prostitute (freq bonus 5) The monster species that spawned more often: harrowbark boo (freq bonus 6) The monster species that spawned more often: mail worm (freq bonus 3) The monster species that spawned more often: jiggling blob (freq bonus 16) The monster species that spawned more often: superstitious person (freq bonus 3) The monster species that spawned more often: atomic turret (freq bonus 12) The monster species that spawned more often: gore mushroom (freq bonus 7) The monster species that never randomly spawned: Mad Bucking Fastard The monster species that never randomly spawned: giant pink rat The monster species that never randomly spawned: bumbler kobold The monster species that never randomly spawned: petty big gray unicorn The monster species that never randomly spawned: giant death dog The monster species that never randomly spawned: mimic lich The monster species that never randomly spawned: siena patch The monster species that never randomly spawned: goat The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: blister growth The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 35) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 49) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 56) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 3) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 41) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 73) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 35) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 11) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 9) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 2) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: death trap (freq bonus 1) Next attribute increase check would have come at turn 1182 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (996) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...