Heliokopis, neutral male gnomish Wizard - - ------- |.....@...| |.....{f..| |........)| |.....(...| |.........| ----------- [Heliokopi the Evoker] St10 Dx12 Co11 In16 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 16 Scroll drop chance was reduced to 79% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18002 Monster spawn increase reached its maximum at turn 38720 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 165348 The monster class that cannot be genocided was piercer The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: slow fungus (freq bonus 14) The monster species that spawned more often: sand hunter (freq bonus 7) The monster species that spawned more often: volt growth (freq bonus 16) The monster species that spawned more often: large item trove (freq bonus 5) The monster species that spawned more often: Yakushi Kabuto, Servant of Orochimaru (freq bonus 10) The monster species that spawned more often: mafioso (freq bonus 18) The monster species that spawned more often: killer beetle (freq bonus 5) The monster species that spawned more often: grimopen (freq bonus 12) The monster species that spawned more often: wood elf hunter (freq bonus 14) The monster species that spawned more often: pink beetle (freq bonus 12) The monster species that spawned more often: spiller Olog-hai (freq bonus 12) The monster species that spawned more often: aro sephirah (freq bonus 10) The monster species that spawned more often: pale force patch (freq bonus 18) The monster species that spawned more often: sloppy growth (freq bonus 5) The monster species that spawned more often: diabolic shaman (freq bonus 10) The monster species that spawned more often: overslept girl (freq bonus 10) The monster species that spawned more often: Amelie (freq bonus 18) The monster species that spawned more often: nasty spore (freq bonus 24) The monster species that spawned more often: time golem (freq bonus 18) The monster species that spawned more often: Soft Sarah (freq bonus 9) The monster species that never randomly spawned: agate warp fungus The monster species that never randomly spawned: arch-vile The monster species that never randomly spawned: mimic hivemind The monster species that never randomly spawned: police The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: flying goomba The monster species that never randomly spawned: yellow ape The monster species that never randomly spawned: Jonas the Schizo Autist The monster species that never randomly spawned: agent black fungus The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 15) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 4) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 6) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 16) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 27) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 31) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 79) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 3) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 5) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 67) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 6) Next attribute increase check would have come at turn 1069 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (486) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...