Heliokopis, neutral male gnomish Wizard ---+---------- |...f@.......| .............| |............| |.........$..| ---..........| ------------ [Heliokopi the Evoker] St10 Dx13 Co15 In12 Wi4 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 96% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71770 Monster spawn increase reached its maximum at turn 185320 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 331716 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: troll (freq bonus 3) The monster species that spawned more often: large mimic (freq bonus 10) The monster species that spawned more often: adamant draconian (freq bonus 5) The monster species that spawned more often: eel golem (freq bonus 5) The monster species that spawned more often: crystal fungus (freq bonus 6) The monster species that spawned more often: opal warp fungus (freq bonus 12) The monster species that spawned more often: giant grey scorpion (freq bonus 5) The monster species that spawned more often: blast dream turret (freq bonus 5) The monster species that spawned more often: Woodland-elf (freq bonus 16) The monster species that spawned more often: super enemy (freq bonus 5) The monster species that spawned more often: bad stalk (freq bonus 12) The monster species that spawned more often: catoblepas (freq bonus 5) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 5) The monster species that spawned more often: real vibration hound (freq bonus 8) The monster species that spawned more often: snake sniper (freq bonus 5) The monster species that spawned more often: blue laser (freq bonus 9) The monster species that spawned more often: force hezrou (freq bonus 20) The monster species that spawned more often: gravity turret (freq bonus 10) The monster species that spawned more often: cyan stalk (freq bonus 10) The monster species that spawned more often: mimic mummy (freq bonus 20) The monster species that spawned more often: darkness turret (freq bonus 7) The monster species that never randomly spawned: spirit thrower The monster species that never randomly spawned: stone colony The monster species that never randomly spawned: chain lightning The monster species that never randomly spawned: Cullen wannabe The monster species that never randomly spawned: chaser shadow The monster species that never randomly spawned: dream vortex The monster species that never randomly spawned: Victoria The monster species that never randomly spawned: electro spider The monster species that never randomly spawned: slithy snake The monster species that never randomly spawned: spell golem The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 10) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 7) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 17) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 2) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 83) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 12) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 10) Next attribute increase check would have come at turn 886 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (120) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...