Heliokopis, neutral male gnomish Wizard -------------- ...........f.| |...........@. ---- --------- [Heliokopi the Evoker] St10 Dx12 Co10 In18 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 78% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 17% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40350 Monster spawn increase reached its maximum at turn 120800 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 675972 The monster class that cannot be genocided was (null) The monster class that was spawned more often: orc (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: tiger man (freq bonus 4) The monster species that spawned more often: large spider (freq bonus 7) The monster species that spawned more often: purple worm (freq bonus 5) The monster species that spawned more often: dazzling penetrator (freq bonus 10) The monster species that spawned more often: glowing colony (freq bonus 4) The monster species that spawned more often: transvestite (freq bonus 6) The monster species that spawned more often: mana mold (freq bonus 9) The monster species that spawned more often: undead snake (freq bonus 10) The monster species that spawned more often: nondescript spore (freq bonus 4) The monster species that spawned more often: really dangerous warp patch (freq bonus 9) The monster species that spawned more often: baby plain dragon (freq bonus 5) The monster species that spawned more often: frozen spirit (freq bonus 2) The monster species that spawned more often: giant pack rat (freq bonus 16) The monster species that spawned more often: topaz mushroom (freq bonus 16) The monster species that spawned more often: real impact hound (freq bonus 24) The monster species that spawned more often: voracious piercer (freq bonus 2) The monster species that spawned more often: arctic fern spore (freq bonus 6) The monster species that spawned more often: wrinkled warp fungus (freq bonus 4) The monster species that spawned more often: magidrakee (freq bonus 16) The monster species that spawned more often: baby platinum dragon (freq bonus 10) The monster species that never randomly spawned: disfigured one The monster species that never randomly spawned: flesh spawner The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: demilich The monster species that never randomly spawned: bright violet force fungus The monster species that never randomly spawned: lesser intrinsic eating mimic The monster species that never randomly spawned: duah sephirah The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: angbander The monster species that never randomly spawned: umbra force fungus The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 12) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 6) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 18) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 72) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 22) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 7) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 19) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 12) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 7) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 10) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 16) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 39) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) Next attribute increase check would have come at turn 403 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (234) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...