Heliokopis, neutral male gnomish Wizard --.---- +..... |f.. |@# |... |%...# ---- [Heliokopi the Evoker] St7 Dx11 Co11 In14 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 27 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 95% chance Amulet drop chance was reduced to 54% Potion drop chance was reduced to 99% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22182 Monster spawn increase reached its maximum at turn 35789 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4470038 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: avarice (freq bonus 4) The monster species that spawned more often: quantum stalk (freq bonus 8) The monster species that spawned more often: devilkin (freq bonus 3) The monster species that spawned more often: gray monster (freq bonus 4) The monster species that spawned more often: cribo (freq bonus 5) The monster species that spawned more often: large bat (freq bonus 2) The monster species that spawned more often: gigantic pile of killer coins (freq bonus 6) The monster species that spawned more often: stone stalk (freq bonus 2) The monster species that spawned more often: snore mushroom (freq bonus 6) The monster species that spawned more often: domestic giant (freq bonus 3) The monster species that spawned more often: intelligent fly (freq bonus 2) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 6) The monster species that spawned more often: giant germ (freq bonus 18) The monster species that spawned more often: theme ape (freq bonus 5) The monster species that spawned more often: speedhack horror (freq bonus 12) The monster species that spawned more often: rod permamimic (freq bonus 14) The monster species that spawned more often: animated torch (freq bonus 10) The monster species that spawned more often: epidote colony (freq bonus 8) The monster species that spawned more often: Consti (freq bonus 2) The monster species that spawned more often: mutated undead cockatrice (freq bonus 6) The monster species that never randomly spawned: super demon The monster species that never randomly spawned: ice devil The monster species that never randomly spawned: Mister Blackman The monster species that never randomly spawned: rabid dingo The monster species that never randomly spawned: dragon turtle The monster species that never randomly spawned: teacher in coma The monster species that never randomly spawned: nine of diamonds The monster species that never randomly spawned: ice regent The monster species that never randomly spawned: pink naga hatchling The monster species that never randomly spawned: Shiere The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 53) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 17) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 7) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 9) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 9) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 9) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 98) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: bamboo spear ((null)) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Next attribute increase check would have come at turn 772 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (295) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...