Heliokopis, neutral male gnomish Wizard -------------------------- ......................{..| |.@f.....................| +........................| |........................| +........................| --------------------- ---- [Heliokopi the Evoker] St8 Dx13 Co14 In18 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 68% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36884 Monster spawn increase reached its maximum at turn 65220 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1013414 The monster class that cannot be genocided was nemese The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: prostitute (freq bonus 5) The monster species that spawned more often: six of clubs (freq bonus 6) The monster species that spawned more often: Bael (freq bonus 14) The monster species that spawned more often: sucker nymph (freq bonus 5) The monster species that spawned more often: grand master chi warrior (freq bonus 10) The monster species that spawned more often: arctic fern (freq bonus 28) The monster species that spawned more often: black wolf (freq bonus 5) The monster species that spawned more often: purple ooze (freq bonus 18) The monster species that spawned more often: pile of extremely dirty coins (freq bonus 6) The monster species that spawned more often: dwarf king (freq bonus 6) The monster species that spawned more often: mutated rothe (freq bonus 12) The monster species that spawned more often: thick roper (freq bonus 10) The monster species that spawned more often: stealing machine (freq bonus 12) The monster species that spawned more often: gehenna hound (freq bonus 10) The monster species that spawned more often: wiper rubber (freq bonus 12) The monster species that spawned more often: scarab beetle (freq bonus 10) The monster species that spawned more often: street thug (freq bonus 10) The monster species that spawned more often: three-headed hydra (freq bonus 8) The monster species that spawned more often: scaly horror (freq bonus 14) The monster species that spawned more often: newt mummy (freq bonus 28) The monster species that never randomly spawned: Glasya The monster species that never randomly spawned: totally bad spore The monster species that never randomly spawned: special caster lich The monster species that never randomly spawned: Antje's block-heeled boot The monster species that never randomly spawned: murk dweller The monster species that never randomly spawned: undead activistor The monster species that never randomly spawned: disintegration kobold The monster species that never randomly spawned: mobat The monster species that never randomly spawned: Ksenia's plateau sandal The monster species that never randomly spawned: large flaming sphere The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 4) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 6) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 15) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 10) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 9) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 7) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 75) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 35) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 2) Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (489) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...