Heliokopis, neutral male maian Wizard ----- -.@{- |...f.| |.....| |...$.. --$..Z- ---|- [Heliokopi the Evoker] St8 Dx9 Co7 In10 Wi6 Ch9 WizMaiMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male maian Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 70% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20294 Monster spawn increase reached its maximum at turn 44544 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 859112 The monster class that cannot be genocided was naga The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: cave creeper (freq bonus 8) The monster species that spawned more often: greater enemy cube jelly (freq bonus 8) The monster species that spawned more often: siena patch (freq bonus 7) The monster species that spawned more often: arc bug (freq bonus 8) The monster species that spawned more often: reddish patch (freq bonus 8) The monster species that spawned more often: spirit lich (freq bonus 4) The monster species that spawned more often: hollow one (freq bonus 4) The monster species that spawned more often: giant koala (freq bonus 16) The monster species that spawned more often: scarlet force patch (freq bonus 6) The monster species that spawned more often: Birgit (freq bonus 4) The monster species that spawned more often: baby purple worm (freq bonus 12) The monster species that spawned more often: soft warp patch (freq bonus 4) The monster species that spawned more often: green force fungus (freq bonus 12) The monster species that spawned more often: giant yellow scorpion (freq bonus 8) The monster species that spawned more often: Merle (freq bonus 6) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 6) The monster species that spawned more often: empire state building (freq bonus 4) The monster species that spawned more often: foxfire (freq bonus 14) The monster species that spawned more often: time vortex (freq bonus 16) The monster species that spawned more often: grimlock (freq bonus 10) The monster species that never randomly spawned: broiler The monster species that never randomly spawned: Daoloth, the Render of the Veils The monster species that never randomly spawned: hiding rubber The monster species that never randomly spawned: dictator of Iraq The monster species that never randomly spawned: female hull The monster species that never randomly spawned: troll permamimic mummy The monster species that never randomly spawned: ice toad The monster species that never randomly spawned: cerulean force fungus The monster species that never randomly spawned: camo rust monster The monster species that never randomly spawned: fire hulk The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 11) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 25) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 11) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 18) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 59) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 19) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 8) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 4) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 2) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cutting laser ((null)) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 8) Next attribute increase check would have come at turn 624 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (225) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...