Heliokopis, neutral male gnomish Wizard --------------- ..............| |.............| |.............| |..........- ......@.......| | |.....f.......| --------------- [Heliokopi the Evoker] St9 Dx10 Co17 In13 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 22 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 129 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 72% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13889 Monster spawn increase reached its maximum at turn 78932 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 654250 The monster class that cannot be genocided was gnome The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: Sandra's high-heeled combat boot (freq bonus 3) The monster species that spawned more often: white jelly (freq bonus 6) The monster species that spawned more often: insurmountable warp patch (freq bonus 6) The monster species that spawned more often: pas op (freq bonus 3) The monster species that spawned more often: black (freq bonus 10) The monster species that spawned more often: adventurer gnome (freq bonus 10) The monster species that spawned more often: petro force fungus (freq bonus 4) The monster species that spawned more often: adventurer quylthulg (freq bonus 3) The monster species that spawned more often: jungle phalanx (freq bonus 4) The monster species that spawned more often: bonus mana trove (freq bonus 2) The monster species that spawned more often: animated stiletto sandal (freq bonus 10) The monster species that spawned more often: justice keeper (freq bonus 6) The monster species that spawned more often: modem 3 (freq bonus 3) The monster species that spawned more often: bronze thunderlord (freq bonus 2) The monster species that spawned more often: nightmare unicorn (freq bonus 4) The monster species that spawned more often: defiled warrior (freq bonus 8) The monster species that spawned more often: brown mushroom (freq bonus 10) The monster species that spawned more often: doh sephirah (freq bonus 36) The monster species that spawned more often: soul killer shaman (freq bonus 2) The monster species that spawned more often: flying wild dog (freq bonus 8) The monster species that never randomly spawned: jazzy hands The monster species that never randomly spawned: porter block fungus The monster species that never randomly spawned: arch-lichen The monster species that never randomly spawned: village idiot The monster species that never randomly spawned: venom lord The monster species that never randomly spawned: Chaska The monster species that never randomly spawned: frozen incineration The monster species that never randomly spawned: moldy defiler The monster species that never randomly spawned: atomic turret The monster species that never randomly spawned: necro archer The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 14) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 3) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 25) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 25) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 6) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 44) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 4) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 8) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 24) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 8) The RNG hath decreed that this item was always generated cursed: inferno (enveloped) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 6) Next attribute increase check would have come at turn 630 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (402) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 70% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...