Heliokopis, neutral male gnomish Wizard ------- |.....| ......| |...f@| |...o(| ------- [Heliokopi the Evoker] St7 Dx12 Co12 In15 Wi16 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 27 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20435 Monster spawn increase reached its maximum at turn 40006 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 179739 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: energy growth (freq bonus 3) The monster species that spawned more often: big bear brother (freq bonus 8) The monster species that spawned more often: solar turret (freq bonus 4) The monster species that spawned more often: shimmering patch (freq bonus 3) The monster species that spawned more often: onsokumaru (freq bonus 10) The monster species that spawned more often: creeping mold (freq bonus 4) The monster species that spawned more often: mimicry rubber (freq bonus 14) The monster species that spawned more often: pisaca ruler (freq bonus 9) The monster species that spawned more often: gazer rutterkin (freq bonus 6) The monster species that spawned more often: adventurer yeek (freq bonus 6) The monster species that spawned more often: green animation dragon (freq bonus 2) The monster species that spawned more often: purple crocodile (freq bonus 10) The monster species that spawned more often: winged horror (freq bonus 6) The monster species that spawned more often: nazi mad scientist (freq bonus 14) The monster species that spawned more often: adult water dragon (freq bonus 3) The monster species that spawned more often: gaiden master (freq bonus 3) The monster species that spawned more often: phase colony (freq bonus 9) The monster species that spawned more often: eldritch stalk (freq bonus 2) The monster species that spawned more often: MacBauer (freq bonus 3) The monster species that spawned more often: burning eye (freq bonus 24) The monster species that never randomly spawned: savage bear The monster species that never randomly spawned: gun chick The monster species that never randomly spawned: octarine growth The monster species that never randomly spawned: metal piercer The monster species that never randomly spawned: porter abnormal vortex The monster species that never randomly spawned: bronze firebird The monster species that never randomly spawned: corrupted shambler The monster species that never randomly spawned: hostile girlfriend The monster species that never randomly spawned: snaga sapper The monster species that never randomly spawned: panic The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 50) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 18) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 37) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 39) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 11) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 3) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 9) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 3) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 11) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 36) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 46) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 4) Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...