Heliokopis, neutral male gnomish Wizard --.--- |....| |.@..| |f...| |...B. ------ [Heliokopi the Evoker] St7 Dx14 Co10 In12 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 31 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 527 Monsters only dropped their musable items with 59% chance Wand drop chance was reduced to 97% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56195 Monster spawn increase reached its maximum at turn 88475 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1613250 The monster class that cannot be genocided was grue The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: alchemist (freq bonus 5) The monster species that spawned more often: secret disenchanter (freq bonus 2) The monster species that spawned more often: whiny Mary-Sue (freq bonus 4) The monster species that spawned more often: nine of spades (freq bonus 8) The monster species that spawned more often: disgusting warp fungus (freq bonus 6) The monster species that spawned more often: ranger (freq bonus 20) The monster species that spawned more often: spectral killer (freq bonus 14) The monster species that spawned more often: Flat Man (freq bonus 4) The monster species that spawned more often: elf champion (freq bonus 3) The monster species that spawned more often: fourclaw (freq bonus 8) The monster species that spawned more often: jynx (freq bonus 4) The monster species that spawned more often: spring chicken (freq bonus 2) The monster species that spawned more often: humanoid dryad (freq bonus 4) The monster species that spawned more often: very old white dragon (freq bonus 4) The monster species that spawned more often: Arnold Paole (freq bonus 36) The monster species that spawned more often: freaky girl (freq bonus 4) The monster species that spawned more often: lethe warp patch (freq bonus 8) The monster species that spawned more often: pas op (freq bonus 3) The monster species that spawned more often: theme ox (freq bonus 2) The monster species that spawned more often: giant scorpion (freq bonus 12) The monster species that never randomly spawned: novice dark wall The monster species that never randomly spawned: brown ants of Timothy Thummel The monster species that never randomly spawned: kamitori The monster species that never randomly spawned: freaking dryad The monster species that never randomly spawned: sloppy mushroom The monster species that never randomly spawned: vulture The monster species that never randomly spawned: nightly force fungus The monster species that never randomly spawned: spoiled princess The monster species that never randomly spawned: violet prostitute The monster species that never randomly spawned: Warder Lieutenant The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 6) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 12) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 33) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 10) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 6) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 6) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 2) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 10) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 1) Next attribute increase check would have come at turn 1155 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (789) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...