Heliokopis, neutral male gnomish Wizard - --.---- |........ ....".@.| |....f..+ --------- [Heliokopi the Evoker] St13 Dx13 Co9 In14 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Armor identification only worked 15 times out of 69 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 99% chance Amulet drop chance was reduced to 55% Monster death drops spawned with only 41% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20101 Monster spawn increase reached its maximum at turn 43313 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 141680 The monster class that cannot be genocided was gnome The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: council member (freq bonus 14) The monster species that spawned more often: blood wing (freq bonus 9) The monster species that spawned more often: baptist (freq bonus 10) The monster species that spawned more often: green stalk (freq bonus 12) The monster species that spawned more often: lichen (freq bonus 6) The monster species that spawned more often: four-tentacle hententmon (freq bonus 6) The monster species that spawned more often: topaz patch (freq bonus 18) The monster species that spawned more often: greater omochi beast (freq bonus 12) The monster species that spawned more often: rambling gambler (freq bonus 24) The monster species that spawned more often: huge cockroach (freq bonus 5) The monster species that spawned more often: hidden troll (freq bonus 5) The monster species that spawned more often: two-winged shape (freq bonus 7) The monster species that spawned more often: tear mold (freq bonus 6) The monster species that spawned more often: pale archer (freq bonus 10) The monster species that spawned more often: little pisaca (freq bonus 7) The monster species that spawned more often: blacker bear (freq bonus 8) The monster species that spawned more often: houndoom (freq bonus 9) The monster species that spawned more often: psychic spore (freq bonus 7) The monster species that spawned more often: nightworm (freq bonus 12) The monster species that spawned more often: striped spider (freq bonus 12) The monster species that never randomly spawned: grating chicken The monster species that never randomly spawned: small door permamimic The monster species that never randomly spawned: clock mold The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: Robur, the Conqueror The monster species that never randomly spawned: squeezer The monster species that never randomly spawned: stone jelly The monster species that never randomly spawned: healthy plains centaur The monster species that never randomly spawned: Ludgera The monster species that never randomly spawned: blood lord The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 75) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 5) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 19) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 74) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 2) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 8) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 3) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 11) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 9) Next attribute increase check would have come at turn 1121 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (838) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...