Heliokopis, neutral male gnomish Wizard -------- |....!.| |......| +...@..| |....f.| ------.- [Heliokopi the Evoker] St9 Dx7 Co11 In17 Wi10 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 62% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 99% Wand drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18532 Monster spawn increase reached its maximum at turn 105782 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2152704 The monster class that cannot be genocided was elemental The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: reanimated horde (freq bonus 6) The monster species that spawned more often: brown firebird (freq bonus 16) The monster species that spawned more often: Uniform Kommissioner (freq bonus 4) The monster species that spawned more often: duck captain (freq bonus 14) The monster species that spawned more often: fucker troll (freq bonus 3) The monster species that spawned more often: infected dove (freq bonus 3) The monster species that spawned more often: undead cavewoman (freq bonus 5) The monster species that spawned more often: shardstorm (freq bonus 5) The monster species that spawned more often: cursing orb (freq bonus 8) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 8) The monster species that spawned more often: creepy crawler (freq bonus 16) The monster species that spawned more often: Haxxor (freq bonus 9) The monster species that spawned more often: fire bug (freq bonus 6) The monster species that spawned more often: trap-installing dragon (freq bonus 10) The monster species that spawned more often: draugr deathlord (freq bonus 16) The monster species that spawned more often: undead unicorn (freq bonus 4) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 6) The monster species that spawned more often: secret car (freq bonus 3) The monster species that spawned more often: Sunali's hiking boot (freq bonus 5) The monster species that spawned more often: anti-stone lizard (freq bonus 8) The monster species that never randomly spawned: lethe patch The monster species that never randomly spawned: Nakago, Shogun of Kotou The monster species that never randomly spawned: plutonium imp The monster species that never randomly spawned: bad spore The monster species that never randomly spawned: magenta lichen The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: opal warp fungus The monster species that never randomly spawned: Naga Raja The monster species that never randomly spawned: porter phaser stalk The monster species that never randomly spawned: nightwing The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 12) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 18) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 15) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 21) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 54) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 32) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 159) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 17) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 41) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 11) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 3) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 90) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 2) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 4) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 54) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 5) Next attribute increase check would have come at turn 714 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (858) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...