Heliokopis, neutral male gnomish Wizard - -------- .......@f+ |........| |......... |........| |.....---- ...... -+---- [Heliokopi the Evoker] St6 Dx9 Co13 In10 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Gem identification only worked 100 times out of 285 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 95% Potion drop chance was reduced to 85% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19332 Monster spawn increase reached its maximum at turn 69742 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1987392 The monster class that cannot be genocided was vampire The monster class that was spawned more often: ogre (freq bonus 1) The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: theme termite (freq bonus 12) The monster species that spawned more often: styx elemental (freq bonus 4) The monster species that spawned more often: nasty bug (freq bonus 2) The monster species that spawned more often: undead bat (freq bonus 2) The monster species that spawned more often: ace of hearts (freq bonus 10) The monster species that spawned more often: gnomish wizard (freq bonus 3) The monster species that spawned more often: sludge mushroom (freq bonus 2) The monster species that spawned more often: Verier (freq bonus 12) The monster species that spawned more often: adult sarkany (freq bonus 2) The monster species that spawned more often: brigand (freq bonus 3) The monster species that spawned more often: freezer nymph (freq bonus 16) The monster species that spawned more often: black vulture (freq bonus 5) The monster species that spawned more often: gremlin deathsucker (freq bonus 8) The monster species that spawned more often: sticky patch (freq bonus 6) The monster species that spawned more often: amorphous patch (freq bonus 6) The monster species that spawned more often: gray stalk (freq bonus 4) The monster species that spawned more often: giant ebony scorpion (freq bonus 10) The monster species that spawned more often: blink spider (freq bonus 4) The monster species that spawned more often: crimson warp patch (freq bonus 8) The monster species that spawned more often: ill force patch (freq bonus 10) The monster species that never randomly spawned: Rita's sweet stiletto The monster species that never randomly spawned: disguised undead unicorn The monster species that never randomly spawned: plutonium imp The monster species that never randomly spawned: dwarven chaos knight The monster species that never randomly spawned: rubber golem The monster species that never randomly spawned: Kary, the Fiend of Fire The monster species that never randomly spawned: time spore The monster species that never randomly spawned: cerulean mushroom The monster species that never randomly spawned: vorpal jabberwock The monster species that never randomly spawned: ice boar The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 100) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 6) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 3) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 3) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 4) Next attribute increase check would have come at turn 1126 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (149) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...