Heliokopis, neutral male gnomish Wizard -------- .....f.| |...$.@| ..a..... |......| -------- [Heliokopi the Evoker] St8 Dx14 Co10 In16 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 72% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28365 Monster spawn increase reached its maximum at turn 58125 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 254384 The monster class that cannot be genocided was snake The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: elf mummy (freq bonus 12) The monster species that spawned more often: dark warp fungus (freq bonus 4) The monster species that spawned more often: petty scarecrow (freq bonus 11) The monster species that spawned more often: devourer (freq bonus 8) The monster species that spawned more often: Magdalena's stinking combat boot (freq bonus 6) The monster species that spawned more often: samu turret (freq bonus 5) The monster species that spawned more often: soldier (freq bonus 4) The monster species that spawned more often: porter suspicious vortex (freq bonus 8) The monster species that spawned more often: rotted jelly (freq bonus 6) The monster species that spawned more often: ruthless orc (freq bonus 20) The monster species that spawned more often: giant grey rat (freq bonus 14) The monster species that spawned more often: illiterate from the hunger games (freq bonus 6) The monster species that spawned more often: Sally (freq bonus 6) The monster species that spawned more often: ita mochi (freq bonus 18) The monster species that spawned more often: demonic jellyfish (freq bonus 6) The monster species that spawned more often: Olog-hai thief (freq bonus 8) The monster species that spawned more often: racoon (freq bonus 12) The monster species that spawned more often: grotesque gremlin (freq bonus 3) The monster species that spawned more often: ball of light (freq bonus 28) The monster species that spawned more often: large harpy (freq bonus 3) The monster species that never randomly spawned: The Sweet High-Heel-Loving Asian Girl The monster species that never randomly spawned: soft wench The monster species that never randomly spawned: ultra demon The monster species that never randomly spawned: damned pirate The monster species that never randomly spawned: jesed sephirah The monster species that never randomly spawned: Noviere The monster species that never randomly spawned: cyan growth The monster species that never randomly spawned: old blood dragon The monster species that never randomly spawned: continent centaur The monster species that never randomly spawned: augurer The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 48) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 25) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 20) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 13) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 6) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 8) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 4) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 4) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (530) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...