Heliokopis, neutral male gnomish Wizard ----- +...| |...+ ..$| |.f.| |@..| ----- [Heliokopi the Evoker] St9 Dx10 Co14 In19 Wi11 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 77% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 46% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11790 Monster spawn increase reached its maximum at turn 39624 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 297300 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: jungle archer (freq bonus 8) The monster species that spawned more often: hobbit (freq bonus 7) The monster species that spawned more often: chaos warlord (freq bonus 3) The monster species that spawned more often: pile of discolored coins (freq bonus 4) The monster species that spawned more often: petty nupperibo (freq bonus 6) The monster species that spawned more often: Dispater (freq bonus 4) The monster species that spawned more often: Marike's worn-out sneaker (freq bonus 8) The monster species that spawned more often: crow (freq bonus 5) The monster species that spawned more often: giant brown toad (freq bonus 6) The monster species that spawned more often: porter phaser stalk (freq bonus 8) The monster species that spawned more often: elam (freq bonus 3) The monster species that spawned more often: blank spore (freq bonus 4) The monster species that spawned more often: amazonic beast (freq bonus 4) The monster species that spawned more often: healing mushroom (freq bonus 12) The monster species that spawned more often: lavender warp patch (freq bonus 3) The monster species that spawned more often: leveldrain turret (freq bonus 5) The monster species that spawned more often: amok running yardie (freq bonus 6) The monster species that spawned more often: metal piercer (freq bonus 6) The monster species that spawned more often: roast culf (freq bonus 10) The monster species that spawned more often: old water dragon (freq bonus 22) The monster species that never randomly spawned: Mordor orc The monster species that never randomly spawned: evasive cuntgun trooper The monster species that never randomly spawned: gnome badass The monster species that never randomly spawned: cheater The monster species that never randomly spawned: stout gelatinous cube The monster species that never randomly spawned: Anastasia's dancing shoe The monster species that never randomly spawned: spiderling The monster species that never randomly spawned: black stalk The monster species that never randomly spawned: porter deactivator vortex The monster species that never randomly spawned: lavender warp fungus The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 12) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 125) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 8) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 5) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 14) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 7) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 40) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 7) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 62) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) Next attribute increase check would have come at turn 718 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...