Heliokopis, neutral male gnomish Wizard --------- |.*.Gf..| +...@...| |.......| --------- [Heliokopi the Evoker] St5 Dx11 Co10 In14 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 44% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54000 Monster spawn increase reached its maximum at turn 81582 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 135270 The monster class that cannot be genocided was arachnid or centipede Today, this monster class was always generated invisible: pudding or ooze The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: dark shaman (freq bonus 10) The monster species that spawned more often: undead worm (freq bonus 2) The monster species that spawned more often: master colony lichen (freq bonus 2) The monster species that spawned more often: giant yellow bat (freq bonus 6) The monster species that spawned more often: flame archer (freq bonus 5) The monster species that spawned more often: giant gold frog (freq bonus 2) The monster species that spawned more often: undead ice mage (freq bonus 3) The monster species that spawned more often: big gray unicorn (freq bonus 4) The monster species that spawned more often: slow shadow (freq bonus 4) The monster species that spawned more often: Annemarie (freq bonus 6) The monster species that spawned more often: blue-green force patch (freq bonus 4) The monster species that spawned more often: giant black jellyfish (freq bonus 5) The monster species that spawned more often: volt growth (freq bonus 5) The monster species that spawned more often: quickling queen (freq bonus 18) The monster species that spawned more often: shadow beast (freq bonus 6) The monster species that spawned more often: death wing (freq bonus 9) The monster species that spawned more often: hidden barrow wight (freq bonus 3) The monster species that spawned more often: storm caster (freq bonus 8) The monster species that spawned more often: furious force fungus (freq bonus 6) The monster species that spawned more often: flying guy (freq bonus 6) The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: corpse spitter The monster species that never randomly spawned: arctic fern The monster species that never randomly spawned: anime woman The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: assassin bug The monster species that never randomly spawned: troglodyte The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: baby leviathan The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 203) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 3) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 8) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 3) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 18) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 54) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 2) Next attribute increase check would have come at turn 809 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (95) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...