Heliokopis, neutral male gnomish Wizard --.-- |@..| |.f.| ...| |...| ----- [Heliokopi the Evoker] St4 Dx10 Co7 In11 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 165 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 87% Wand drop chance was reduced to 85% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21557 Monster spawn increase reached its maximum at turn 54000 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 982200 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: blue jelly (freq bonus 8) The monster species that spawned more often: hidden tracker (freq bonus 8) The monster species that spawned more often: pustulent stalk (freq bonus 12) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 9) The monster species that spawned more often: undead warp fungus (freq bonus 3) The monster species that spawned more often: Glaaki (freq bonus 14) The monster species that spawned more often: Tulani (freq bonus 5) The monster species that spawned more often: crippling self-doubt (freq bonus 16) The monster species that spawned more often: mist man (freq bonus 6) The monster species that spawned more often: dark green ogre (freq bonus 4) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 4) The monster species that spawned more often: acidic force fungus (freq bonus 16) The monster species that spawned more often: elf zombie (freq bonus 3) The monster species that spawned more often: real clear hound (freq bonus 8) The monster species that spawned more often: Crabbius (freq bonus 6) The monster species that spawned more often: dwarven priest (freq bonus 16) The monster species that spawned more often: labyrinth trapper (freq bonus 10) The monster species that spawned more often: quiver slot (freq bonus 6) The monster species that spawned more often: mesmerizing nymph (freq bonus 6) The monster species that spawned more often: inertia colony (freq bonus 3) The monster species that never randomly spawned: triad The monster species that never randomly spawned: mortai The monster species that never randomly spawned: fiend of Slaanesh The monster species that never randomly spawned: petty bearded devil The monster species that never randomly spawned: green mushroom patch The monster species that never randomly spawned: forest wight The monster species that never randomly spawned: dazzling smasher The monster species that never randomly spawned: deranged shaman The monster species that never randomly spawned: scream archer The monster species that never randomly spawned: undead foxhound agent The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 11) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 32) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 14) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 11) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 9) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 96) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 3) Next attribute increase check would have come at turn 928 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (526) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...